Update 1004 (Killing Floor 2): Difference between revisions

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(Added KF2NavBox)
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__NOTOC__
{{KF2UpdatesNavBox
{{KF2UpdatesNavBox
| CurrentUpdate=1004
| CurrentUpdate=1004
| RelatedMajorUpdateImage=KF2_Update_EarlyAccessContentPatch01.png
| RelatedMajorUpdateImage=KF2_Update_EarlyAccessRelease.jpg
| RelatedMajorUpdate=Early Access Content Patch 01
| RelatedMajorUpdate=Early Access Release
| ReleaseDate=April 17, 2015
| ReleaseDate=April 17, 2015
| FirstUpdate=1002
| FirstUpdate=1002
| PreviousUpdate=1003
| PreviousUpdate=1003
| NextUpdate=1006
| NextUpdate=
| NextMajorUpdate=1009
| NextMajorUpdate=1006
}}
}}
=== Changelog ===
'''General'''
<strong>General</strong>
* Numerous optimizations for the server browser  
* Numerous optimizations for the server browser  
* Added a server limit filter (how many servers are shown in browser)  
* Added a server limit filter (how many servers are shown in browser)  
* Added WebAdminPort and QueryPort command line options for servers  
* Added WebAdminPort and QueryPort command line options for servers  
* Medics will now receive XP bark more often for healing  
* [[Field Medic (Killing Floor 2)|Medics]] will now receive XP bark more often for healing  
* Tweaked how EMP grenades effect Fleshpound  
* Tweaked how [[EMP Grenade|EMP grenades]] effect [[Fleshpound (Killing Floor 2)|Fleshpound]]
* Reduced server install size
* Reduced server install size


<strong>Bugs</strong>
 
'''Bugs'''
* Fix for Max Player override in Web Admin  
* Fix for Max Player override in Web Admin  
* Fixed issue where server browser would be unresponsive if first server selected did not respond back to client  
* Fixed issue where server browser would be unresponsive if first server selected did not respond back to client  
* Fix for perk abilities and passive upgrades not triggering on leveling  
* Fix for [[Perks (Killing Floor 2)|perk]] abilities and passive upgrades not triggering on leveling  
* Fix a bug where special squads stopped spawning in multiplayer
* Fix a bug where special squads stopped spawning in multiplayer


<strong>Maps</strong>
* Various map fixes and geometry tweaks
<strong>Bugs</strong>
* Fix for Menace Skill: Bloat & Siren Resistance not being properly applied
* Fixed issue where being headless and stunned by the medics sedate would cause sliding
* Fix for being able to "trick" gear menu open at start of wave.
* Fix for not saving XP for current wave when leaving during wave
* Fixed zeds not sprinting on Hell on Earth when they should be
* Fixed rounding issue between server and client when buying ammo
* Fix for the changed welding rate giving people too much XP
* fix for duplicate names and or steam icons in party
* Fix for frame drop on server refresh
* Fixed an issue where clients wouldn't see the husk explode when he did his suicide move
* Fixed picked up weapons not showing up at the right price on a server
* Fix for when the server processes an extra client transaction
* Fixed Hans draining some players to death on Hell on Earth
* Fixed players spawning into an in-progress game with incorrect dosh.
* Fixed Quick weld not closing doors Online
* Fixed Safeguard skill not behaving as expected
* Fixed issue where wander would interrupt commands where the movement was disabled
* Blind fix for "low health" breathing not stopping after death/level transition
* Players should now be less talkative if grabbed by Hans
* Fix for muzzle flashes depth-clipping through walls/doors, etc.
* Fixed having voicecomms widget getting stuck on death
* Fix for incorrect info showing on partywidget
{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 22:43, 9 January 2017

Killing Floor 2 update
Update 1004
Release Date April 17, 2015
◄ 1002 ◄ 1003 1006

General

  • Numerous optimizations for the server browser
  • Added a server limit filter (how many servers are shown in browser)
  • Added WebAdminPort and QueryPort command line options for servers
  • Medics will now receive XP bark more often for healing
  • Tweaked how EMP grenades effect Fleshpound
  • Reduced server install size


Bugs

  • Fix for Max Player override in Web Admin
  • Fixed issue where server browser would be unresponsive if first server selected did not respond back to client
  • Fix for perk abilities and passive upgrades not triggering on leveling
  • Fix a bug where special squads stopped spawning in multiplayer