AA-12 Auto Shotgun

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Killing Floor 2 item
AA-12 Auto Shotgun
KF2 Perk Support White.png
KF2AA-12 Auto Shotgun.png
KF2 Weight White.png
 10
MAGAZINE SIZE 20 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 120 KF2 Ammo Gray.png
DAMAGE
140
FIRE RATE
300
ACCURACY
30
PENETRATION
2
"Choice of full-auto and semi-auto fire modes."
"Alt-fire to toggle between fire modes."
"The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!"
General Information
Pricing KF2 Dosh Gray.png 1500
Ammo Cost KF2 Dosh Gray.png 82
Weapon Type Shotgun KF2 WeaponType Shotgun Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 20 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The AA-12 Auto Shotgun is the Support's tier 4 weapon.

Description

"Fire mode is full-auto or Semi-auto, toggled by alt fire."

Flavor Text

"The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!"

Technical Information

Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 30.

Spread factor = 0.07.

Rate Of Fire = 300.
Rate Of Fire (bash) = 50.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time:
Tactical Reload: Normal = 2.99s, Elite = 2.02s.
Dry Reload: Normal = 2.97s, Elite = 2.10s.

Equip Time = 0.52s.
Putdown Time = 0.46s.

Weapon Powers:
Penetration power = 2.
Stumble power = 5.

Upgrades

Upg1 (1500): Base damage x1.15, Base weight + 1.

Notes

  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.