SG 500 Pump-Action

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Killing Floor 2 item
SG 500 Pump-Action
KF2 Perk Support White.png
KF2SG 500 Pump-Action.png
KF2 Weight White.png
 5
MAGAZINE SIZE 8 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 56 KF2 Ammo Gray.png
DAMAGE
140
FIRE RATE
78
ACCURACY
20
PENETRATION
2
"Fire mode is pump-action only".
"The pump-action Mossberg SG 500 with the pistol grip is a wonderful close-quarters Zed-killer. Simple and effective."
General Information
Pricing KF2 Dosh Gray.png 200
Ammo Cost KF2 Dosh Gray.png 30
Weapon Type Shotgun KF2 WeaponType Shotgun Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 8 + 24 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The SG 500 Pump-Action is the Support's starting weapon.

Description

"Fire mode is pump-action only."

Flavor Text

"The pump-action Mossberg SG 500, with the pistol grip,is a wonderful close-quarters Zed-killer. Simple and effective."

Technical Information

Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 25.

Spread factor = 0.07.

Rate Of Fire = 77.
Rate Of Fire (bash) = 53.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time (first shell): Normal = 1.39s, Elite = 1.18s.
Reload Time (each next shell): Normal = 0.48s, Elite = 0.34s.

Equip Time = 0.43s.
Putdown Time = 0.48s.

Weapon Powers:
Penetration power = 2.
Stumble power = 10.

Upgrades

Upg1 (500): Base damage x1.25, Base weight + 1.
Upg2 (600): Base damage x1.5, Base weight + 2.
Upg3 (700): Base damage x1.75, Base weight + 3.
Upg4 (1500): Base damage x2, Base weight + 4.

Notes

  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 8960 damage with full ammo (64) capacity as off-perk weapon.
  • The SG 500 is inspired from the Mossberg 500 Cruiser with a pistol grip, heatshield, and muzzle brake. According to the SDK, it is chambered in 20 gauge.