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  • ...er than the [[Machete]], making it the second-most fastest melee weapon by speed. Its low weight means it is compatible with many loadouts. ...
    995 bytes (149 words) - 15:18, 5 January 2017
  • ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is the lowest of all melee weapons. Every swing counts. ...
    1 KB (177 words) - 16:11, 13 December 2012
  • ...rience gained with each class. As you level up your speed, stamina, reload speed, melee strength, deployment and sway reducing, etc will increase. ...
    1 KB (157 words) - 22:28, 31 May 2012
  • ** Reload speed increased 20% ** Elite reload speed increased 20% ...
    1 KB (154 words) - 20:22, 12 July 2017
  • ...ent speed. The sprinting speed is considerably slower to closely match the speed based on RO1 maps scale. ...ption to closely match RO1 functionality. The player sprints at a constant speed until running out of stamina, then stops sprinting until regaining some sta ...
    3 KB (502 words) - 10:49, 25 May 2012
  • ...with a reasonable swing speed. Secondary fire has a slightly slower swing speed but does almost double the damage. Prior to update [[Update 1043 (Killing F ...
    1 KB (178 words) - 16:05, 13 December 2012
  • |speed=0 ...battery power used. The [[Berserker]] perk also receives increased welding speed because the welder is considered a weapon. However it does not increase the ...
    3 KB (571 words) - 20:56, 20 June 2014
  • ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is among the lowest of all melee weapons. Every swing counts. ...
    1 KB (206 words) - 16:12, 13 December 2012
  • ...t give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks <th> Movement<br>Speed ...
    15 KB (2,122 words) - 21:13, 23 April 2015
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    5 KB (726 words) - 16:38, 11 December 2017
  • Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") ...
    11 KB (1,407 words) - 22:36, 15 June 2012
  • : If set to true, holding this weapon can increase the player's speed. : Rate of reload animation (1.0 = normal, 0.5 = half-speed, 2.0 = twice-speed). ...
    5 KB (674 words) - 02:32, 28 November 2012
  • * Fixed Berserker melee attack speed being incorrectly calculated * Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons. ...
    2 KB (284 words) - 07:33, 10 January 2017
  • <p>The '''Siren''' is a mid-level specimen, with average health, average speed and average damage. Its unique ability is to scream at players, causing dam ! scope="row" | Speed ...
    2 KB (287 words) - 10:44, 14 September 2023
  • === Speed === ...heir own ''speed'', which is calculated by multiplying the specimen's base speed with a random multiplier to give it a -10%/10% variation, and then the diff ...
    5 KB (628 words) - 09:21, 10 December 2012
  • <p>The '''Stalker''' is a mid-level specimen, with low-mid health, good speed and low-med damage. Its unique ability is to cloak, rendering it invisible ! scope="row" | Speed ...
    2 KB (311 words) - 10:43, 14 September 2023
  • ** Recharge speed increased to 17sec (was 25sec) ** Recharge speed increased to 17sec (was 25sec) ...
    2 KB (323 words) - 09:05, 15 January 2017
  • * Reduced Spartan attack speed to intended value ...
    1 KB (135 words) - 15:38, 10 January 2017
  • ...to vulnerable spots on your target."''<br />• ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ...
    3 KB (337 words) - 08:43, 7 June 2018
  • Speed=15000.000000 ...
    2 KB (158 words) - 11:44, 28 November 2012
  • :* Reload speed increased to 0.8 (was 2.0) :* Elite reload speed increased to 0.57 (was 1.4) ...
    7 KB (1,026 words) - 11:06, 23 January 2017
  • ...n that of the [[bullpup]] and [[AK47]], and has a reasonable price, reload speed, and a very reasonably weight. ...
    947 bytes (137 words) - 23:12, 23 November 2012
  • * Its alt-fire has almost the same swing speed as primary. But due to the way it moves, most of the time it can hit only o ...
    2 KB (264 words) - 21:21, 23 April 2015
  • The '''Bloat''' is a low-level specimen, with average health, average speed and average damage. Its unique ability is to vomit on players, causing diso ! scope="row" | Speed ...
    3 KB (418 words) - 10:43, 14 September 2023
  • :* Fixed the reload speed component of the Stability skill not working online :* Increased attack animations speed and distance traveled ...
    10 KB (1,462 words) - 15:20, 24 January 2017
  • ==Speed== ...aged, Cysts will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    10 KB (1,491 words) - 09:02, 27 June 2018
  • ...h deals over twice the amount of damage for a little under twice the swing speed. ...
    1 KB (181 words) - 16:06, 13 December 2012
  • ...her role's in the ZED team is to distract the Survivor team using his high speed, jumping abilities and evasive maneuvers. The Slasher is also capable of de ! scope="row" | Speed (walking) ...
    6 KB (852 words) - 16:18, 11 December 2017
  • Speed: 99.75 105.00 120.75 128.10 136.50 Speed: 133.00 140.00 161.00 170.80 182.00 ...
    19 KB (1,230 words) - 21:57, 8 November 2012
  • ==Speed== ...sighting the players, and have a chance to enrage when shot.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,853 words) - 09:03, 27 June 2018
  • * Walk speed - 4m/s, Sprint speed - 5.5 m/s. ...
    3 KB (400 words) - 16:13, 11 December 2017
  • ==Speed== ...d, Slashers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,735 words) - 09:02, 27 June 2018
  • ==Speed== ...d, Crawlers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,838 words) - 09:02, 27 June 2018
  • * Increased speed of [[AA-12 Auto Shotgun|AA12]] elite reloads * Increased speed of equip and putaway for welder ...
    7 KB (1,014 words) - 11:47, 11 January 2017
  • * Increased zed movement speed on Suicidal * Increased zed movement speed on HOE ...
    4 KB (526 words) - 22:37, 9 January 2017
  • * Increased the speed of normal bullets ([[Weapons (Killing Floor 2)#Gunslinger|pistol]], [[Weapo ...
    2 KB (202 words) - 23:49, 12 January 2017
  • ...ht be considered as a highest threat due to its high amount of the health, speed, damage and ability to perform unparryable AOE attacks with its chainsaw. ! scope="row" | Speed (walking) ...
    5 KB (705 words) - 16:40, 11 December 2017
  • *Movement speed ...
    1 KB (216 words) - 10:21, 27 March 2012
  • Walking speed, per difficulty, random, between (405 - 495) x (0.9 / 0.95 / 0.95 / 0.95).< Sprint speed, per difficulty, random, between (585 - 715) x (0.9 / 0.95 / 0.95 / 0.95). ...
    4 KB (487 words) - 15:10, 22 October 2017
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    15 KB (2,160 words) - 15:58, 20 July 2018
  • * [[Berserker (Killing Floor 2)|Berserker]] - Melee attack speed % increase was not working properly as players ranked up ...
    2 KB (234 words) - 11:06, 11 January 2017
  • * Slowed down AI movement speed slightly in HOE ...
    2 KB (216 words) - 06:37, 10 January 2017
  • ==Speed== ...aged, Clots will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    14 KB (1,978 words) - 09:02, 27 June 2018
  • ...istols has increased rate of fire and magazine size but also slower reload speed. * Any tactical reload skills/reload speed reduction bonuses. ...
    4 KB (584 words) - 10:16, 9 June 2018
  • | PassiveDescription_3=Increase reload speed in Zed time 3% per level | Level_5_Skill_Left_Description=Increase reload speed with Commando, Gunslinger and SWAT weapons. ...
    11 KB (1,486 words) - 21:47, 21 July 2018
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    7 KB (993 words) - 16:20, 11 December 2017
  • ...weapons that fire projectiles (shotgun, crossbow, etc.) and describes the speed at which the projectile travels as well as damage and other information. A ...animation's default speed (0.5 is half speed, 1 is full speed, 2 is double speed) ...
    13 KB (1,834 words) - 13:12, 29 November 2012
  • | colspan="4" rowspan="1" |<small>Blaster (speed)</small> | colspan="4" rowspan="1" |<small>Bomber (speed)</small> ...
    17 KB (2,456 words) - 04:23, 17 January 2019
  • ==Speed== Bloats move slowly when docile, and sprint up close.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    16 KB (2,363 words) - 09:03, 27 June 2018
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (874 words) - 16:21, 11 December 2017
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (879 words) - 16:22, 11 December 2017
  • * Adding depth bounds test support (AMD and NVIDIA) to speed up deferred lights. * Fixed molasses bug (where players would be set to a lower speed) ...
    5 KB (808 words) - 22:29, 9 January 2017
  • Instant Explosion spawns 10 shards. Each shard does 35 points of damage, has speed of 50m/s and bounces off of the surface for 2 times.<br/> ...
    2 KB (271 words) - 14:59, 17 February 2017
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (892 words) - 16:40, 11 December 2017
  • ! scope="row" | Speed ...
    2 KB (275 words) - 10:42, 14 September 2023
  • * Projectile speed (ZED Time only) is 300 m/s. ...
    2 KB (254 words) - 08:44, 7 June 2018
  • ...f losses, design changes also included retrograde measures to simplify and speed manufacture. ...
    2 KB (324 words) - 21:01, 19 June 2012
  • Equip speed is 40% faster Equip speed is 40% faster ...
    5 KB (843 words) - 09:36, 28 March 2018
  • ==Speed== ..., Gorefasts will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    16 KB (2,417 words) - 09:03, 27 June 2018
  • * Projectile speed (ZED Time only) is 240 m/s. ...
    2 KB (273 words) - 08:44, 7 June 2018
  • * Projectile speed (ZED Time only) is 150 m/s.<br /> ...
    2 KB (282 words) - 08:44, 7 June 2018
  • * Projectile speed (ZED Time only) is 240 m/s. ...
    2 KB (276 words) - 08:44, 7 June 2018
  • ...agnums has increased rate of fire and magazine size but also slower reload speed. ...
    2 KB (275 words) - 08:36, 7 June 2018
  • ...olvers has increased rate of fire and magazine size but also slower reload speed. ...
    2 KB (284 words) - 16:06, 19 October 2018
  • ...Eagles has increased rate of fire and magazine size but also slower reload speed. ...
    2 KB (279 words) - 08:31, 7 June 2018
  • ...istols has increased rate of fire and magazine size but also slower reload speed. ...
    2 KB (286 words) - 08:30, 7 June 2018
  • ...or to improve their own combat capabilities with better weapon, health and speed handling. | PassiveTitle_3=Movement Speed ...
    14 KB (1,935 words) - 21:46, 21 July 2018
  • ...efast is a specimen that appears on all waves of the game. It has a decent speed and will run at its targets when close enough. The blade it wields does qui ! scope="row" | Speed ...
    5 KB (810 words) - 10:43, 14 September 2023
  • ...generic "poop"-looking monster that moves toward players at medium-to-high speed and explodes into the shower of toxic acid within certain vicinity. Walking speed, per difficulty, random, between (208 - 254) x (0.9 / 0.95 / 0.95 / 0.95).< ...
    10 KB (1,387 words) - 21:44, 17 March 2018
  • | PassiveDescription_2=Increase weapon switch speed 2% per level | Level_5_Skill_Right_Description=Increase shooting speed by 25% and movement speed by 10% when using perk weapons. ...
    15 KB (2,080 words) - 21:46, 21 July 2018
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    13 KB (2,078 words) - 08:06, 30 March 2018
  • Instant Explosion spawns 10 shards. Each shard does 50 points of damage, has speed of 40m/s and bounces off of the surface for 2 times.<br/> ...
    3 KB (374 words) - 14:58, 16 February 2017
  • ::* Zedtime reload: 2% increase in zedtime reload speed per level max 50% ::* Movement speed: gain 4% every 5 levels to max 20% (was max 25%) ...
    20 KB (2,963 words) - 10:23, 23 January 2017
  • Travel Speed = 25 m/s.<br /> ...
    2 KB (302 words) - 08:50, 4 June 2018
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    8 KB (1,252 words) - 16:41, 11 December 2017
  • | PassiveTitle_3=Reload Speed | PassiveDescription_3=Perk weapon reload speed increases 2% every 5 levels ...
    14 KB (1,860 words) - 21:46, 21 July 2018
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (908 words) - 16:22, 11 December 2017
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (884 words) - 16:17, 11 December 2017
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (887 words) - 16:21, 11 December 2017
  • ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...
    6 KB (892 words) - 16:41, 11 December 2017
  • * Projectile travel speed = 50m/s.<br/> ...
    3 KB (370 words) - 06:22, 6 June 2018
  • ...e, and this affects certain aspects of the game such as specimen spawning, speed, health, and damage. Values correspond to these difficulty levels: ...
    3 KB (424 words) - 11:49, 28 November 2012
  • ::Reduced primary fire speed<br/> ...
    4 KB (476 words) - 06:37, 13 December 2012
  • ! scope="row" | Speed ...
    3 KB (413 words) - 10:42, 14 September 2023
  • ...osed doors and bunkers may flash yellow, and in general their removal will speed other soldiers advance across the battlefield, though it is important to en ...
    3 KB (422 words) - 22:40, 25 October 2012
  • * Projectile travel speed = 60m/s.<br /> ...
    3 KB (400 words) - 06:28, 6 June 2018
  • | Strength_1=Speed or Toughness ...elee weapon reduces incoming damage by 40% and increases both melee attack speed 5% and melee damage 35% for 10 seconds. ...
    20 KB (2,835 words) - 21:45, 21 July 2018
  • * Reload speed increased 10% for both reg and elite reload * Reload speed increased 10% for both reg and elite reload ...
    10 KB (1,441 words) - 11:45, 12 July 2017
  • * Projectile travel speed = 50m/s.<br /> ...
    3 KB (414 words) - 06:30, 6 June 2018
  • | PassiveDescription_3=Increase weapon switch speed 1% per level | Level_10_Skill_Right_Description=Increase reload speed with perk weapons. ...
    13 KB (1,835 words) - 21:47, 21 July 2018
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    19 KB (3,049 words) - 16:41, 11 December 2017
  • :* Reload speed increased 10% for both reg and elite reload :* Reload speed increased 10% for both reg and elite reload ...
    11 KB (1,504 words) - 11:47, 12 July 2017
  • ...hine guns, the PPSh-41 is constructed mostly from sheet steel stampings to speed up construction and reduce the amount of materials used in the process. Cha ...
    3 KB (482 words) - 17:11, 8 July 2013
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    20 KB (3,251 words) - 14:22, 5 May 2018
  • | Reduced attack speed 10% ...
    4 KB (494 words) - 08:42, 4 June 2018
  • == Speed == Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    23 KB (3,677 words) - 16:41, 11 December 2017
  • ...0.8+1) = 33 RPM. Firing interval remains the same (1s) regardless of melee speed skills, but time that it takes to connect with the ZED - does. For level 25 ...
    4 KB (526 words) - 18:42, 19 July 2018
  • ...8k there is some minor differences, such as gun lenght, ammo count, reload speed, and gun movment from bolting. It is more of a preference rather than which ...
    3 KB (579 words) - 01:59, 14 October 2012
  • :** Melee Attacks (+15% Speed) & (+15%) Damage :** Parrying an attack increases attack speed. (+20% for 10 sec.) ...
    15 KB (2,087 words) - 07:27, 10 January 2017
  • * Healing darts recharge at the same speed of [[MP5M]]. ...
    4 KB (590 words) - 22:44, 14 December 2013
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