User:Slaine Cypress
TEST - NEW LAYOUT
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
General Clot Information
The Clot is a slow moving zed that approaches the player and attempts to grab hold, immobilizing him/her and has the ability to randomly sprint toward the player. The Clot is considered to be of low threat to the player due to his generally slow movement speed, light damage, and small health pool. Engage at convenience.
Statistics
Normal | Hard | Suicidal | Hell on earth | ||||
---|---|---|---|---|---|---|---|
Bounty | £8 | £7 | £6 | £5 | |||
XP | 8 | 11 | 11 | 11 | |||
Health (Body) | 75 | 100 | 100 | 100 | |||
Health (Head) | 15 | 20 | 20 | 20 | |||
Speed | |||||||
Range | |||||||
* Head health |
Notes on XP
- XP rewarded for your on-class weapons.
- Killing with other class weapons allocates the XP to that class.
- Damaging with off/on-class weapon then finishing it off with another divides the XP and allocates it to both classes.
- Assist kills reward full XP.
- Katana and Flamethrower do not reward XP.
- Shove attack does not count as melee (zerk xp), meaning it allocates the XP accordingly to your weapon class.
Extra:
- No resistances or weaknesses.
Extermination Tactics
Clots are cannon fodder designed to distract you from the larger enemies. They can be killed quickly by any higher tier weapon as they have low health. They can be dispatched with a single headshot from any weapon (except the 9mm Pistol when not used by a Gunslinger with Bone Breaker skill, or a Commando with the Backup skill.)