Update 1008 (Killing Floor 2): Difference between revisions
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{{KF2UpdatesNavBox | {{KF2UpdatesNavBox | ||
| CurrentUpdate=1008 | | CurrentUpdate=1008 | ||
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| NextMajorUpdate=1009 | | NextMajorUpdate=1009 | ||
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'''Maps''' | |||
* New map: [[Volter Manor]] | |||
* New map: Volter Manor | * Added collectable items and related [[Achievements (Killing Floor 2)#Map Related Achievements|achievements]] to all 4 existing maps | ||
* Added collectable items and related achievements to all 4 existing maps | * Numerous fixes to cosmetic issues and map exploits in [[Biotics Lab (Killing Floor 2)|Biotics Lab]], [[Burning Paris]] and [[Outpost]] | ||
* Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost | |||
'''Characters''' | |||
* Added 2 new [[Characters (Killing Floor 2)|characters]] for owners of the original [[Killing Floor]]: [[Classic Briar]] and [[Classic Masterson]] | |||
'''UI''' | |||
* Improved XP barks on player HUD | * Improved XP barks on player HUD | ||
* Added "Killed by" messages on HUD | * Added "Killed by" messages on HUD | ||
* Voice comms select on close instead of requiring a mouse click | * Voice comms select on close instead of requiring a mouse click | ||
'''General''' | |||
* Update bugsplat to give us more information, which may add a delay when submitting. | * Update bugsplat to give us more information, which may add a delay when submitting. | ||
* Added a clientside filter for full servers (in addition to server-side) | * Added a clientside filter for full servers (in addition to server-side) | ||
* Increased the EndOfGameDelay to 15 seconds | * Increased the EndOfGameDelay to 15 seconds | ||
* Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades | * Fixed unintended extra applications of [[Field Medic (Killing Floor 2)|Field Medic’s]] Armament and Vaccination buffs when using [[Medic Grenade|Medic Grenades]] | ||
* Slowed down AI movement speed slightly in HOE | * Slowed down AI movement speed slightly in HOE | ||
* Crash fix for servers that have improperly set up server actors | * Crash fix for servers that have improperly set up server actors | ||
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* Fixed some FX not being affected by night vision goggles when motion blur is enabled | * Fixed some FX not being affected by night vision goggles when motion blur is enabled | ||
'''Editor''' | |||
* Enabled UE stats for the SDK only | * Enabled UE stats for the SDK only | ||
* Custom material support | * Custom material support | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 06:37, 10 January 2017
Killing Floor 2 update | |||
Update 1008 | |||
Release Date | May 26, 2015 | ||
◄◄ 1002 | ◄ 1007 | 1009 ►► | |
Maps
- New map: Volter Manor
- Added collectable items and related achievements to all 4 existing maps
- Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost
Characters
- Added 2 new characters for owners of the original Killing Floor: Classic Briar and Classic Masterson
UI
- Improved XP barks on player HUD
- Added "Killed by" messages on HUD
- Voice comms select on close instead of requiring a mouse click
General
- Update bugsplat to give us more information, which may add a delay when submitting.
- Added a clientside filter for full servers (in addition to server-side)
- Increased the EndOfGameDelay to 15 seconds
- Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades
- Slowed down AI movement speed slightly in HOE
- Crash fix for servers that have improperly set up server actors
- Fixed issues when connecting to passworded servers via command line and Steam invites
- Fixed some FX not being affected by night vision goggles when motion blur is enabled
Editor
- Enabled UE stats for the SDK only
- Custom material support