Update 1013 (Killing Floor 2): Difference between revisions

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| ReleaseDate=September 14, 2015
| ReleaseDate=September 14, 2015
| FirstUpdate=1009
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| NextMajorUpdate=1016
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{{quote|text=The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers.|source=Jared Creasy}}
{{quote
| text=The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers.
| source=Jared Creasy
}}
 


=== Changelog ===
==== General ====
'''General'''
* Adjusted music to pre-summer patch balance levels  
* Adjusted music to pre-summer patch balance levels  
* Adjusted Trader audio muffling other sound effects  
* Adjusted Trader audio muffling other sound effects  
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* If a server has gone unranked it will be properly updated in the server browser
* If a server has gone unranked it will be properly updated in the server browser


'''Bug Fixes'''
 
==== Bug Fixes ====
* Fixed some issues with Strasser’s voice overs  
* Fixed some issues with Strasser’s voice overs  
* Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions  
* Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions  
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* Kick voting will now end if “No” votes have won instead of waiting for all votes
* Kick voting will now end if “No” votes have won instead of waiting for all votes


'''Security'''
 
==== Security ====
* Unranked servers that use Actor Factory kismet action
* Unranked servers that use Actor Factory kismet action


'''Optimizations'''
 
==== Optimizations ====
* Optimized NVIDIA Flex  
* Optimized NVIDIA Flex  
* Optimized code for CanDoStrike & CanMeleeAttack  
* Optimized code for CanDoStrike & CanMeleeAttack  
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* Optimized some post processing effects
* Optimized some post processing effects


'''Crashes'''
 
==== Crashes ====
* Fixed several of the top crashes (General)  
* Fixed several of the top crashes (General)  
* Fixed several crashes related to Flex
* Fixed several crashes related to Flex
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Revision as of 21:15, 20 December 2016

Killing Floor 2 update
Update 1013
Release Date September 14, 2015
◄ 1009 ◄ 1012 1014 ► 1016

“The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers.”

– Jared Creasy


General

  • Adjusted music to pre-summer patch balance levels
  • Adjusted Trader audio muffling other sound effects
  • Adjusted Mr. Foster voice to be slightly louder
  • Updated Trader stat information on some weapons
  • Hans XP values updated. Significantly more XP for all difficulties
  • If a server has gone unranked it will be properly updated in the server browser


Bug Fixes

  • Fixed some issues with Strasser’s voice overs
  • Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions
  • Fixed an issue with 3rd person flame effects persisting after the pawn was destroyed
  • Fixed an issue where you could occasionally open the gear menu during the game
  • Fixed an issue where Hans had trouble pathing to players in Evacuation Point
  • Fixed an issue where the pop up for kick voting would persist after selecting a choice
  • Fixed an issue where Nuke wasn’t doing damage on dedicated servers
  • Fixed an issue where you could have multiple dualies and the 9MM at the same time
  • Fixed an issue where Hans would run out of ammo (was previously part of an opt in patch)
  • Fixed an issue where players that never readied up in a game in progress could earn achievements
  • Fixed an issue where the Husk’s flame didn’t collide with other zeds
  • Fixed an issue where the Vote Kicking UI would make other buttons unable to be clicked
  • Fix for client-side filter for full servers
  • Kick voting will now end if “No” votes have won instead of waiting for all votes


Security

  • Unranked servers that use Actor Factory kismet action


Optimizations

  • Optimized NVIDIA Flex
  • Optimized code for CanDoStrike & CanMeleeAttack
  • Optimized shadowing effects (ShadowPrimitiveBoundsSizeCheck)
  • Optimized some post processing effects


Crashes

  • Fixed several of the top crashes (General)
  • Fixed several crashes related to Flex