Update 1013 (Killing Floor 2): Difference between revisions
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| CurrentUpdate=1013 | | CurrentUpdate=1013 | ||
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| ReleaseDate=September 14, 2015 | | ReleaseDate=September 14, 2015 | ||
| FirstUpdate=1009 | | FirstUpdate=1009 | ||
| PreviousUpdate= | | PreviousUpdate=1012 | ||
| NextUpdate=1014 | | NextUpdate=1014 | ||
| NextMajorUpdate=1016 | | NextMajorUpdate=1016 | ||
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{{quote|text=The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers.|source=Jared Creasy}} | {{quote | ||
| text=The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers. | |||
| source=Jared Creasy | |||
}} | |||
=== | ==== General ==== | ||
* Adjusted music to pre-summer patch balance levels | * Adjusted music to pre-summer patch balance levels | ||
* Adjusted Trader audio muffling other sound effects | * Adjusted Trader audio muffling other sound effects | ||
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* If a server has gone unranked it will be properly updated in the server browser | * If a server has gone unranked it will be properly updated in the server browser | ||
==== Bug Fixes ==== | |||
* Fixed some issues with Strasser’s voice overs | * Fixed some issues with Strasser’s voice overs | ||
* Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions | * Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions | ||
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* Kick voting will now end if “No” votes have won instead of waiting for all votes | * Kick voting will now end if “No” votes have won instead of waiting for all votes | ||
==== Security ==== | |||
* Unranked servers that use Actor Factory kismet action | * Unranked servers that use Actor Factory kismet action | ||
==== Optimizations ==== | |||
* Optimized NVIDIA Flex | * Optimized NVIDIA Flex | ||
* Optimized code for CanDoStrike & CanMeleeAttack | * Optimized code for CanDoStrike & CanMeleeAttack | ||
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* Optimized some post processing effects | * Optimized some post processing effects | ||
==== Crashes ==== | |||
* Fixed several of the top crashes (General) | * Fixed several of the top crashes (General) | ||
* Fixed several crashes related to Flex | * Fixed several crashes related to Flex | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 21:15, 20 December 2016
Killing Floor 2 update | |||
Update 1013 | |||
Release Date | September 14, 2015 | ||
◄◄ 1009 | ◄ 1012 | 1014 ► | 1016 ►► |
“The updated discussed in last weeks WWAUT is now live. This is a required update for clients and servers.”
- – Jared Creasy
General
- Adjusted music to pre-summer patch balance levels
- Adjusted Trader audio muffling other sound effects
- Adjusted Mr. Foster voice to be slightly louder
- Updated Trader stat information on some weapons
- Hans XP values updated. Significantly more XP for all difficulties
- If a server has gone unranked it will be properly updated in the server browser
Bug Fixes
- Fixed some issues with Strasser’s voice overs
- Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions
- Fixed an issue with 3rd person flame effects persisting after the pawn was destroyed
- Fixed an issue where you could occasionally open the gear menu during the game
- Fixed an issue where Hans had trouble pathing to players in Evacuation Point
- Fixed an issue where the pop up for kick voting would persist after selecting a choice
- Fixed an issue where Nuke wasn’t doing damage on dedicated servers
- Fixed an issue where you could have multiple dualies and the 9MM at the same time
- Fixed an issue where Hans would run out of ammo (was previously part of an opt in patch)
- Fixed an issue where players that never readied up in a game in progress could earn achievements
- Fixed an issue where the Husk’s flame didn’t collide with other zeds
- Fixed an issue where the Vote Kicking UI would make other buttons unable to be clicked
- Fix for client-side filter for full servers
- Kick voting will now end if “No” votes have won instead of waiting for all votes
Security
- Unranked servers that use Actor Factory kismet action
Optimizations
- Optimized NVIDIA Flex
- Optimized code for CanDoStrike & CanMeleeAttack
- Optimized shadowing effects (ShadowPrimitiveBoundsSizeCheck)
- Optimized some post processing effects
Crashes
- Fixed several of the top crashes (General)
- Fixed several crashes related to Flex