Scrake (Killing Floor 2)
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Normal | Hard | Suicidal | Hell on earth | ||||
---|---|---|---|---|---|---|---|
Bounty | £ | £ | £ | £ | |||
XP | 35 | 45 | 60 | 69 | |||
Health | 935 / 1402 / 1870 / 2337 / 2805 / 3272** | 1100 / 1650 / 2200 / 2750 / 3300 / 3850** | 1485 / 2227 / 2970 / 3712 / 4455 / 5197** | 1705 / 2557 / 3410 / 4262 / 5115 / 5967** | |||
Damage | |||||||
Speed | |||||||
Range | |||||||
* Head health
** Health with 1/2/3/4/5/6 players |
Notes on XP
- XP rewarded for your on-class weapons.
- Killing with other class weapons allocates XP to that class.
- Damaging with off/on-class weapon then finishing it off with another devides the XP and allocates it to both classes.
- Assist kills reward full XP.
- Katana and Flamethrower does not reward XP.
- Shove attack does not count as melee (zerk xp), meaning allocates the XP accordingly to your weapon class.
Extra
- Solo Health: 50%.
- Resists Explosive Damage, takes only 50% damage.
- No Weaknesses.
- Melee bash from guns will punt Scrakes into a stumble.
- Certain attacks won't be cancelled by a bash.
- Successful parries will punt Scrakes into a stumble.
- Saw blades fired from the Eviscerator will stumble Scrakes if you land a headshot.
- Scrakes rage after their health drops below a certain threshold (90% on HoE) and they will rage on forever unlike Fleshpounds.
- Scrakes gain a massive speed boost during their rages and will outrun any class in the game.
- Both the Scrake and the Fleshpound can have their rage cancelled for a short period of time by Berzerkers EMP grenades.