Scrake (Killing Floor 2): Difference between revisions
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==Extra== | ==Extra== | ||
*Solo Health: 50%. | |||
*Resists Explosive Damage, takes only 50% damage. | *Resists Explosive Damage, takes only 50% damage. | ||
*No Weaknesses. | *No Weaknesses. |
Revision as of 10:48, 4 May 2015
Normal | Hard | Suicidal | Hell on earth | ||||
---|---|---|---|---|---|---|---|
Bounty | £ | £ | £ | £ | |||
XP | |||||||
Health | 935 / 1402 / 1870 / 2337 / 2805 / 3272** | 1100 / 1650 / 2200 / 2750 / 3300 / 3850** | 1485 / 2227 / 2970 / 3712 / 4455 / 5197** | 1705 / 2557 / 3410 / 4262 / 5115 / 5967** | |||
Damage | |||||||
Speed | |||||||
Range | |||||||
* Head health
** Health with 1/2/3/4/5/6 players |
Extra
- Solo Health: 50%.
- Resists Explosive Damage, takes only 50% damage.
- No Weaknesses.
- Melee bash from guns will punt Scrakes into a stumble.
- Certain attacks won't be cancelled by a bash.
- Successful parries will punt Scrakes into a stumble.
- Saw blades fired from the Eviscerator will stumble Scrakes if you land a headshot.
- Scrakes rage after their health drops below a certain threshold and they will rage on forever unlike Fleshpounds.
- Scrakes gain a massive speed boost during their rages and will outrun any class in the game.
- Both the Scrake and the Fleshpound can have their rage cancelled for a short period of time by Berzerkers EMP grenades.