Rail Gun: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 39: | Line 39: | ||
| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
'''Technical information:''' | '''Technical information:''' | ||
Line 62: | Line 61: | ||
Weapon powers:<br /> | Weapon powers:<br /> | ||
Gun hit power = 300<br /> | Gun hit power = 300.<br /> | ||
Knockdown power = 20<br /> | Knockdown power = 20.<br /> | ||
Melee hit power = 100<br /> | Melee hit power = 100.<br /> | ||
Penetration power = 10<br /> | Penetration power = 10.<br /> | ||
Stumble power = 600<br /> | Stumble power = 600.<br /> | ||
Stun power = 50<br /> | Stun power = 50.<br /> | ||
Notes:<br /> | Notes:<br /> |
Revision as of 01:22, 17 January 2017
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
10
|
|||
MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 20 | ||
DAMAGE | 750 | ||
FIRE RATE | 38 | ||
ACCURACY | 100 | ||
PENETRATION | 10 | ||
• Fire mode is single shot only. • Using the sight lets you lock on to vulnerable spots on your target. • This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper. | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 25 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 1 + 6 | ||
Technical information:
Damage = 750.
Damage (lock-on mode) = 375.
Damage (buttstock bash) = 30.
Rate Of Fire = 38 RPM.
Rate Of Fire (elite reload) = 49 RPM.
Reload Time (refire + animation) = 1.57s.
Reload Time (refire + elite animation) = 1.22s.
Equip Time = 0.88s.
Putdown Time = 0.73s.
Lock-on Time = 0.35s.
Lock-on TIme = (Scrake, Fleshpound) = 0.60s.
Lock-on Time (PvP ZEDs, bosses) = 1.10s.
Weapon powers:
Gun hit power = 300.
Knockdown power = 20.
Melee hit power = 100.
Penetration power = 10.
Stumble power = 600.
Stun power = 50.
Notes:
This weapon has no projectile in ZED Time (hits instantly).
Extras:
The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the zeds' weak points, but unguided mode has almost twice the damage.