Rail Gun: Difference between revisions
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| PerkLink=Sharpshooter (Killing Floor 2) | | PerkLink=Sharpshooter (Killing Floor 2) | ||
| WeaponImage=KF2Rail_Gun.png | | WeaponImage=KF2Rail_Gun.png | ||
| Damage= | | Damage=560.000000 | ||
| FireRate=38.000000 | | FireRate=38.000000 | ||
| Accuracy=100.000000 | | Accuracy=100.000000 | ||
| Penetration=10.000000 | | Penetration=10.000000 | ||
| MagazineSize=1 | | MagazineSize=1 | ||
| AmmoCapacity= | | AmmoCapacity=32 | ||
| Description=• ''"Fire mode is single shot only."''<br />• ''"Using the sight lets you lock on to vulnerable spots on your target."''<br />• ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' | | Description=• ''"Fire mode is single shot only."''<br />• ''"Using the sight lets you lock on to vulnerable spots on your target."''<br />• ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' | ||
| | | | ||
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| | | | ||
| InitialSpareMags=6 | | InitialSpareMags=6 | ||
| AmmoCost= | | AmmoCost=20 | ||
| Block= | | Block= | ||
| Parry= | | Parry= | ||
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==Technical Information== | ==Technical Information== | ||
Damage = | Damage = 560.<br /> | ||
Damage (lock-on mode) = | Damage (lock-on mode) = 280.<br /> | ||
Damage (buttstock bash) = 30.<br /> | Damage (buttstock bash) = 30.<br /> | ||
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Damage Type Group = Rifle.<br /> | Damage Type Group = Rifle.<br /> | ||
Rate Of Fire = | Rate Of Fire = 30 RPM.<br /> | ||
Rate Of Fire (elite reload) = | Rate Of Fire (elite reload) = 37 RPM.<br /> | ||
Rate Of Fire (bash) = 56.<br /> | Rate Of Fire (bash) = 56.<br /> | ||
Reload Time (refire + animation) = 1.57s.<br /> | Reload Time (refire + animation) = 1.57s.<br /> | ||
Reload Time (refire + elite animation) = 1.22s.<br /> | Reload Time (refire + elite animation) = 1.22s.<br /> | ||
Force Reload Time (reload delayed for) = 0.50s.<br/> | |||
Equip Time = 0.88s.<br /> | Equip Time = 0.88s.<br /> | ||
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Stun power = 50.<br /> | Stun power = 50.<br /> | ||
== | ==Upgrades== | ||
Upg1 (700): Base damage x1.25, Base weight + 1. | |||
== | ==Notes== | ||
* In lock-on mode this weapon has no projectile in ZED Time (hits instantly). | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
==Strategy== | |||
The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the ZEDs' weak points, but unguided mode does twice the damage. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 08:43, 7 June 2018
Killing Floor 2 item | |||
10
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MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 32 | ||
DAMAGE | 560 | ||
FIRE RATE | 38 | ||
ACCURACY | 100 | ||
PENETRATION | 10 | ||
• "Fire mode is single shot only." • "Using the sight lets you lock on to vulnerable spots on your target." • "This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper." | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 20 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 1 + 6 | ||
The Rail Gun is the Sharpshooter's tier 4 weapon.
Description
"Fire mode is single shot only. Using the sight lets you lock on to vulnerable spots on your target."
Flavor Text
"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."
Technical Information
Damage = 560.
Damage (lock-on mode) = 280.
Damage (buttstock bash) = 30.
Damage Type = Ballistic.
Damage Type Group = Rifle.
Rate Of Fire = 30 RPM.
Rate Of Fire (elite reload) = 37 RPM.
Rate Of Fire (bash) = 56.
Reload Time (refire + animation) = 1.57s.
Reload Time (refire + elite animation) = 1.22s.
Force Reload Time (reload delayed for) = 0.50s.
Equip Time = 0.88s.
Putdown Time = 0.73s.
Lock-on Time = 0.35s.
Lock-on TIme = (Scrake, Fleshpound) = 0.60s.
Lock-on Time (PvP ZEDs, bosses) = 1.10s.
Weapon Powers:
Gun hit power = 300.
Knockdown power = 20.
Melee hit power = 100.
Penetration power = 10.
Stumble power = 600.
Stun power = 50.
Upgrades
Upg1 (700): Base damage x1.25, Base weight + 1.
Notes
- In lock-on mode this weapon has no projectile in ZED Time (hits instantly).
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the ZEDs' weak points, but unguided mode does twice the damage.