Medic Grenade (Killing Floor 2): Difference between revisions
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'''Description''' | '''Description:''' | ||
*Releases a gas that will poison Zeds, but will also heal people | *Releases a gas that will poison Zeds, but will also heal people | ||
*Stand in the blue gas cloud to be healed | *Stand in the blue gas cloud to be healed | ||
'''Flavor text''' | '''Flavor text:''' | ||
To quote one of our scientists:'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps. | *To quote one of our scientists:'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps. | ||
'''Extra:''' | '''Extra:''' | ||
*Armament skill (lvl 10) for Medic works with every tick of the Medic Grenade, which means that each tick will repair 2% Armor, all the way up to 20% total (Armor Increasing stats/skills greatly benefit from this repair as the 2% is based around max armor instead of a solid 100 armor) | *Armament skill (lvl 10) for Medic works with every tick of the Medic Grenade, which means that each tick will repair 2% Armor, all the way up to 20% total (Armor Increasing stats/skills greatly benefit from this repair as the 2% is based around max armor instead of a solid 100 armor) | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 08:10, 22 May 2015
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |
Medic Grenade | |
General Information | |
Perk | [[Field Medic]] |
Can sell/buy | No |
Weapon Information | |
Ammo cost (grenade) | £40 |
Ammo capacity | 5 |
Magazine capacity | 1 |
Description:
- Releases a gas that will poison Zeds, but will also heal people
- Stand in the blue gas cloud to be healed
Flavor text:
- To quote one of our scientists:'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps.
Extra:
- Armament skill (lvl 10) for Medic works with every tick of the Medic Grenade, which means that each tick will repair 2% Armor, all the way up to 20% total (Armor Increasing stats/skills greatly benefit from this repair as the 2% is based around max armor instead of a solid 100 armor)