Heckler & Koch UMP: Difference between revisions
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(Created page with "{{KF2WeaponInfo | Name=Heckler & Koch UMP | PerkImage=KF2_Perk_SWAT_White.png | PerkLink=SWAT | WeaponImage=Kf2_weap_hkump.png | MagazineSize=30 | AmmoCapacity=290 | Damage=45...") |
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| InitialSpareMags=2 | | InitialSpareMags=2 | ||
| AmmoCost= | | AmmoCost=36 | ||
| WeaponType=SMG | | WeaponType=SMG | ||
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Stumble power = 16.<br /> | Stumble power = 16.<br /> | ||
===Notes | ==Upgrades== | ||
Upg1 (700): Base damage x1.13, Base weight + 1.<br /> | |||
Upg2 (1500): Base damage x1.24, Base weight + 2.<br /> | |||
==Notes== | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | * Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 09:54, 9 June 2018
Killing Floor 2 item | |||
5
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MAGAZINE SIZE | 30 | ||
SPARE AMMO CAPACITY | 290 | ||
DAMAGE | 45 | ||
FIRE RATE | 600 | ||
ACCURACY | 70 | ||
PENETRATION | 0 | ||
• "Choice of full-auto and burst fire modes." • "Alt-fire to toggle between fire modes." • "One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?" | |||
General Information | |||
Pricing | 1200 | ||
Ammo Cost | 36 | ||
Weapon Type | SMG | ||
Weapon Information | |||
Starting Ammo | 30 + 60 | ||
The Heckler & Koch UMP is the SWAT's tier 3 weapon.
Description
"Choice of full-auto and burst fire modes. Alt-fire to toggle between fire modes."
Flavor Text
"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"
Technical Information
Damage = 45.
Damage (bash) = 24.
Damage Type = Ballistic.
Damage Type Group = SMG.
Rate OF Fire = 1200.
Rate Of Fire (buttstock bash) = 53.
Reload Time:
Tactical Reload: Normal = 2.00s, Elite = 1.58s.
Dry Reload: Normal = 2.56s, Elite = 1.77s.
Equip Time = 0.43s.
Putdown Time = 0.56s.
Weapon Powers:
Gun hit power = 16.
Stumble power = 16.
Upgrades
Upg1 (700): Base damage x1.13, Base weight + 1.
Upg2 (1500): Base damage x1.24, Base weight + 2.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.