Double-barreled Boomstick

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Killing Floor 2 item
Double-barreled Boomstick
 4
MAGAZINE SIZE 2
SPARE AMMO CAPACITY 46
DAMAGE
300
FIRE RATE
240
ACCURACY
15
PENETRATION
2
• Primary fire uses a single barrel only.
• Alt-fire shoots both barrels at once.
• Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!
General Information
Pricing 650
Ammo Cost 10
Weapon Type {{{WeaponType}}} [[File:KF2_WeaponType_{{{WeaponType}}}_Gray.png|top|20px|link=]]
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
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Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Technical Information
Related Achievements
PS4 Trophies

The Double-Barrel Boomstick is one of the Support's second tier weapons.

Description

  • Primary fire uses a single barrel only.
  • Alt-fire shoots both barrels at once.
  • Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!


Note: Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)!


Pros:

  • Cheap at 650
  • Lightweight at 4
  • Very powerfull spike damage


Cons:

  • Inefficient against smaller zeds
  • Low pick-up rate only 4 shells per box
  • Low sustained damage due to being break action.

Strategy

Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.

Perk Talents interactions

  • Lvl 5 Ammo: Increases reserve ammo from 46 to 54. Extra 8 Shells, more ammo = more dead zeds.
  • Lvl 15 Tactical Reload: 20% faster reload. Great benefit for this weapons since you are constantly reloading.
  • Lvl 20 Strength: Increases carry capacity by 5. Double-Barrel is light at 4 blocks so you can grab AA-12 and SG 500 Pump-Action to have a great arsenal.
  • Lvl 20 Tenacity: Your perk weapons deal 10% more damage. Double-Barrel already deals impressive damage and this improves it even further.