Double-barreled Boomstick: Difference between revisions
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''' | The '''Double-barreled Boomstick''' is the [[Support (Killing Floor 2)|Support's]] ''tier 2'' weapon. | ||
<div class="toclimit-2">__TOC__</div> | |||
==Description== | |||
* Primary fire uses a single barrel only. | |||
* Alt-fire shoots both barrels at once. | |||
* Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger! | |||
* Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)! | |||
==Technical Information== | |||
Damage (per pellet) = 25.<br /> | Damage (per pellet) = 25.<br /> | ||
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Stumble power = 35.<br /> | Stumble power = 35.<br /> | ||
Notes | ===Notes=== | ||
* Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.<br /> | * Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.<br /> | ||
* Player's stance has no effect on the pellet spread.<br /> | * Player's stance has no effect on the pellet spread.<br /> | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | * Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | ||
==Useful Information== | |||
* Can deal up to 13800 damage with full ammo (46) capacity. | |||
==Strategy== | |||
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. | Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. | ||
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it. | Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it. | ||
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Revision as of 15:16, 13 February 2017
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
4
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MAGAZINE SIZE | 2 | ||
SPARE AMMO CAPACITY | 46 | ||
DAMAGE | 300 | ||
FIRE RATE | 240 | ||
ACCURACY | 15 | ||
PENETRATION | 2 | ||
• Primary fire uses a single barrel only. • Alt-fire shoots both barrels at once. • Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger! | |||
General Information | |||
Pricing | 650 | ||
Ammo Cost | 10 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 2 + 22 | ||
The Double-barreled Boomstick is the Support's tier 2 weapon.
Description
- Primary fire uses a single barrel only.
- Alt-fire shoots both barrels at once.
- Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!
- Significant kick. Will knock you backwards when fired, (or upwards if aiming down and jumping)!
Technical Information
Damage (per pellet) = 25.
Pellets (amount) = 12 / 24 (both barrels).
Damage (buttstock bash) = 24.
Spread Factor = 0.25.
Rate Of Fire = 240.
Rate Of Fire (bash) = 50.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time = 1.41s.
Reload Time (Elite) = 1.10s.
Equip Time = 0.54s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 45.
Penetration power = 2.
Stumble power = 35.
Notes
- Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Useful Information
- Can deal up to 13800 damage with full ammo (46) capacity.
Strategy
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 300 base damage if all 12 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.