1858 Revolver: Difference between revisions
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{{ | {{KF2WeaponInfo | ||
| Name=1858 Revolver | |||
|Name=1858 Revolver | | PerkImage=KF2_Perk_Gunslinger_White.png | ||
| | | PerkLink=Gunslinger | ||
| | | MultiPerkImage=KF2_Perk_Sharpshooter_White.png | ||
| | | MultiPerkLink=Sharpshooter | ||
|Damage= | | WeaponImage=KF21858_Revolver.png | ||
| | | Damage=50.000000 | ||
|Penetration=0 | | FireRate=300.000000 | ||
| | | Accuracy=50.000000 | ||
|AmmoCost= | | Penetration=0.000000 | ||
| | | MagazineSize=6 | ||
| | | AmmoCapacity=144 | ||
| | | Description=• ''"Fire mode is single shot only."''<br />• ''"A wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent."'' | ||
| | | | ||
| | | PerkName=Gunslinger | ||
| | | Pricing=100 | ||
| | | Weight=2 | ||
| | | | ||
| | | InitialSpareMags=12 | ||
| AmmoCost=10 | |||
| Block= | |||
| Parry= | |||
| WeaponType=Pistol | |||
| | |||
| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealAmountGrenade= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| HealDuration= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
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| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
The '''1858 Revolver''' is the [[Gunslinger|Gunslinger's]] starting weapon. Upon acquiring the second revolver, 1858 Revolver can be [[Dual_1858_Revolvers|dual-wield]]. Gunslinger always spawns with a pair of them. | |||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"Fire mode is single shot only."'' | |||
==Flavor Text== | |||
''"A wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent."'' | |||
==Technical Information== | |||
Damage = 50.<br /> | |||
Damage (buttstock bash) = 22.<br /> | |||
Rate Of Fire = 300 RPM.<br /> | |||
Rate Of Fire (bash) = 100.<br /> | |||
Damage Type = Ballistic.<br /> | |||
Damage Type Group = Handgun.<br /> | |||
Reload Time (tactical): Normal = 2.39s, Elite = 1.79s.<br /> | |||
Reload Time (dry): Normal = 2.39s, Elite = 1.54s.<br /> | |||
Equip Time = 0.32s.<br /> | |||
Putdown Time = 0.81s.<br /> | |||
Weapon Powers:<br /> | |||
Gun hit power = 150.<br /> | |||
Knockdown power = 15.<br /> | |||
Stumble power = 50.<br /> | |||
==Upgrades== | |||
Upg1 (500): Base damage x1.14 (57).<br /> | |||
Upg1 (600): Base damage x1.6 (80).<br /> | |||
Upg2 (700): Base damage x1.94 (97), Base weight + 1.<br /> | |||
Upg3 (1500): Base damage x2.2 (110), Base weight + 2.<br /> | |||
==Notes== | |||
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 02:35, 14 October 2018
Killing Floor 2 item | |||
2
|
+ | ||
MAGAZINE SIZE | 6 | ||
SPARE AMMO CAPACITY | 144 | ||
DAMAGE | 50 | ||
FIRE RATE | 300 | ||
ACCURACY | 50 | ||
PENETRATION | 0 | ||
• "Fire mode is single shot only." • "A wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent." | |||
General Information | |||
Pricing | 100 | ||
Ammo Cost | 10 | ||
Weapon Type | Pistol | ||
Weapon Information | |||
Starting Ammo | 6 + 72 | ||
The 1858 Revolver is the Gunslinger's starting weapon. Upon acquiring the second revolver, 1858 Revolver can be dual-wield. Gunslinger always spawns with a pair of them.
Description
"Fire mode is single shot only."
Flavor Text
"A wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent."
Technical Information
Damage = 50.
Damage (buttstock bash) = 22.
Rate Of Fire = 300 RPM.
Rate Of Fire (bash) = 100.
Damage Type = Ballistic.
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 2.39s, Elite = 1.79s.
Reload Time (dry): Normal = 2.39s, Elite = 1.54s.
Equip Time = 0.32s.
Putdown Time = 0.81s.
Weapon Powers:
Gun hit power = 150.
Knockdown power = 15.
Stumble power = 50.
Upgrades
Upg1 (500): Base damage x1.14 (57).
Upg1 (600): Base damage x1.6 (80).
Upg2 (700): Base damage x1.94 (97), Base weight + 1.
Upg3 (1500): Base damage x2.2 (110), Base weight + 2.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.