Killing Floor 2 item
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MAGAZINE SIZE
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SPARE AMMO CAPACITY
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5
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DAMAGE
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300
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FIRE RATE
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ACCURACY
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PENETRATION
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• "Just a small piece of dynamite, with a fuse attached." • "It can also hurt you, so be careful with it!"
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Pricing
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Ammo Cost
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40 (per grenade)
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Weapon Type
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File:KF2 WeaponType Gray.png
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Alternative Weapon Type
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{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
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Starting Ammo
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2
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Block (damage multiplier)
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Parry (damage multiplier)
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Secondary Ammunition
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Ammo Type
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{{{SecondaryAmmunition_AmmoType}}}
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Magazine Size
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{{{SecondaryAmmunition_MagazineSize}}}
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Spare Ammo Capacity
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{{{SecondaryAmmunition_AmmoCapacity}}}
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Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo
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{{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Consumption (per use)
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Ammo Cost
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{{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount
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Heal Amount (solo)
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Full Recharge Time
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Full Recharge Time (self injection)
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PS4 Trophies
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The 1/2 Stick of Dynamite is the Demolitionist's grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.
Description
"Just a small piece of dynamite, with a fuse attached."
Flavor Text
"It can also hurt you, so be careful with it!"
Technical Information
Damage = 300.
Radius = 4m.
Explosion Falloff = Exponential (power or 2).
Fuze Time = 3s (alternatively explodes on contact).
Weapon Powers:
Knockdown power = up to 100.
Melee hit power = up to 100.
Stumble power = up to 300.
Stun power = up to 200.