Commando (Killing Floor 2)
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Killing Floor 2 perk | |||||
Commando | |||||
General Information | |||||
XP Objectives | |||||
• Dealing Commando weapon damage | |||||
• Killing Stalkers with Commando weapons | |||||
Starting Loadout | |||||
AR-15 Varmint Rifle | 9mm Pistol | ||||
KF-BAR | HE Grenade | ||||
Perk Information | |||||
Role | |||||
• Medium Range | |||||
• Front Line Position | |||||
• Spot Stalkers | |||||
Strength | |||||
• Lots of Ammo | |||||
• High Rate of Fire | |||||
• Effective vs Stalkers and Crawlkers | |||||
• High Grenade Damage | |||||
Weakness | |||||
• Ineffective against larger Zeds | |||||
• Reliant on Team | |||||
Target Priority | |||||
HIGH | |||||
MEDIUM | |||||
LOW | |||||
The Commando is the eyes of your squad, providing vital information to your teammates while cutting down hordes of Zeds. Commandos have the unique ability to make stalker Zeds visible to your teammates. Commandos also display health bars above injured Zeds, enabling your team to prioritize targets and know when a particularly dangerous Zed is on the ropes. Both these abilities have a limited range, but it increases with each level the Commando gains. In addition to providing valuable information to your team, Commandos are masters of assault rifles, allowing them to deal with most weaker Zeds handily.
Weapon List
200 |
4 |
AR-15 Varmint Rifle | ||
650 |
6 |
SA80 L85A2 Bullpup | ||
1100 |
6 |
Kalashnikov AK-12 | ||
1500 |
6 |
SCAR-H Assault Rifle | ||
1500 |
7 |
HMTech-401 Assault Rifle | ||
1200 |
6 |
M16 M203 Assault Rifle | ||
--- |
--- |
9mm Pistol | ||
150 |
2 |
Dual 9mm Pistols | ||
--- |
--- |
KF-BAR | ||
40 |
--- |
HE Grenade |
Bonus Experience
The Commando is awarded bonus experience for killing Stalkers with Commando weapons.
Normal |
Hard |
Suicidal |
Hell on Earth |
|
---|---|---|---|---|
Bonus Experience |
3 |
5 |
6 |
9 |
Perk Stats
This table represents the passive stat bonuses the Commando receives.
Perk Weapon Damage
|
max. 25%
|
( Perk weapon damage increases 1% per level )
| |
Cloaked Enemy & Health Bar Detection
|
max. 60m
|
( Range of 10m plus 2m per level )
| |
Zed Time Extension
|
max. 6 sec
|
( Zed time increases 1 sec every 5 levels - plus 1 sec base duration )
| |
Reload Speed
|
max. 10%
|
( Perk weapon reload speed increases 2% every 5 levels )
| |
+ Night Vision Capability
|
|
( Flashlights - AND Night Vision Goggles )
| |
+ Call Out Cloaked Zeds
|
|
( Allow teammates to see cloaked units )
|
Perk Talents
This table represents the active abilities the Commando has access to. You have the option of choosing one per tier.
Ammo Management
| ||||
Tactical Reload | 5
|
High Capacity Mags | ||
Increase reload speed with perk weapons. | Increase magazine capacity of perk weapons 50%. | |||
Tactics
| ||||
Fallback | 10
|
Impact Rounds | ||
Increase damage with your 9mm pistol and knife 110%, and increase weapon switching speed 50%. | Increase stumble power for perk weapons 150%. | |||
Survival
| ||||
Tenacious | 15
|
Prepared | ||
Increase total Health and Armor 25%. | Carry up to 20% more ammo for each perk weapon. | |||
Weapon Specialist
| ||||
Hollow Point Rounds | 20
|
Eat Lead | ||
Increase damage of perk weapons 25% and reduce their recoil 50%. | Increase magazine capacity of perk weapons 100%. | |||
Advanced Training
| ||||
ZED TIME - Machine Gunner | 25
|
ZED TIME - Tactician | ||
During Zed time, you do 3% more damage with perk weapons and shoot 3x faster with all guns. | During Zed time, you reload perk weapons at full speed and switch perk weapons twice as fast. |