AR-15 Varmint Rifle: Difference between revisions

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The '''AR-15 Varmint Rifle''' is the [[Commando (Killing Floor 2)|Commando's]] starting weapon.
The '''AR-15 Varmint Rifle''' is the [[Commando (Killing Floor 2)|Commando's]] starting weapon.


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==Strategy==
==Strategy==


*One headshot will decapitate any basic enemy ([[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].) Three headshots will decap a [[Bloat (Killing Floor 2)|Bloat]] if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.
* One headshot will decapitate any basic enemy ([[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].) Three headshots will decap a [[Bloat (Killing Floor 2)|Bloat]] if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.


*It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a [[Crawler (Killing Floor 2)|Crawler]] or a [[Stalker (Killing Floor 2)|Stalker]] with body shots.
* It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a [[Crawler (Killing Floor 2)|Crawler]] or a [[Stalker (Killing Floor 2)|Stalker]] with body shots.


==Useful Information==
==Useful Information==


*Can deal up to 7200 damage with full ammo (240) capacity.
* Can deal up to 7200 damage with full ammo (240) capacity.
* #1 place in damage from default firearms weapons .
* #1 place in damage from default firearms weapons .
*Fire mode as burst-shot save ammo.
* Fire mode as burst-shot save ammo.
*Very useful weapon for NON Commando classes.
* Very useful weapon for NON Commando classes.


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{{KF2NavBox}}

Revision as of 17:59, 12 February 2017

This page is under construction.
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Killing Floor 2 item
AR-15 Varmint Rifle
 4
MAGAZINE SIZE 20
SPARE AMMO CAPACITY 240
DAMAGE
30
FIRE RATE
500
ACCURACY
60
PENETRATION
0
• Choice of 3-shot burst or single shot fire modes.
• Alt-fire to toggle between fire modes.
• This is for Zeds, not 'varmints.'
General Information
Pricing 200
Ammo Cost 14
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 20 + 120
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Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Technical Information
Related Achievements
PS4 Trophies


The AR-15 Varmint Rifle is the Commando's starting weapon.

Description

  • Choice of 3-round-burst or semi-auto fire modes.
  • Alt-fire to toggle between fire modes.
  • With flashlight attachment.

Flavor Text

"This is for Zeds, not 'varmints'."

Technical Information

Damage = 30.
Damage (buttstock bash) = 24.

Damage Type = Ballistic.
Damage Type Group = Assault Rifle.

Rate Of Fire:
Burst = 500 RPM.
Single-fire = 1000 RPM.
Bash = 50.

Reload Time:
Tactial Reload: Normal = 3.07s, Elite = 2.07s.
Dry Reload: Normal = 2.67s, Elite = 1.75s.

Equip Time = 0.56s.
Putdown Time = 0.47s.

Stumble Power = 5.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy

  • One headshot will decapitate any basic enemy (Gorefast, Stalker, Crawler, any type of Clot.) Three headshots will decap a Bloat if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.
  • It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a Crawler or a Stalker with body shots.

Useful Information

  • Can deal up to 7200 damage with full ammo (240) capacity.
  • #1 place in damage from default firearms weapons .
  • Fire mode as burst-shot save ammo.
  • Very useful weapon for NON Commando classes.