Template:KF2WeaponInfo: Difference between revisions
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(Optical improvement, changed how achievements are entered (supports now infinite amount of achievements - similar to custom entries), code optimizations) |
(Added PS4 support) |
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|- {{#if: {{{Technical_Entries|}}} | style="height: 8px;" | style="display: none;"}} | |- {{#if: {{{Technical_Entries|}}} | style="height: 8px;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; height: 8px;" | | | colspan="4" style="padding: 0; height: 8px;" | | ||
|- {{#if: {{{Achievements|}}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | |- {{#if: {{{Achievements|}}}{{{Achievements_PS4|}}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''Related Achievements'''</div></div><div style="background: linear-gradient(135deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | | colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''Related Achievements'''</div></div><div style="background: linear-gradient(135deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | ||
|- {{#if: {{{Achievements|}}} || style="display: none;"}} | |- {{#if: {{{Achievements|}}} || style="display: none;"}} | ||
| colspan="4" style="padding: 0 12px;" | {{{Achievements|}}} | | colspan="4" style="padding: 0 12px;" | {{{Achievements|}}} | ||
|- {{#if: {{{Achievements|}}} | style="height: 8px;" | style="display: none;"}} | |- {{#if: {{{Achievements|}}} | style="height: 8px;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; height: 8px;" | | |||
|- {{#if: {{{Achievements_PS4|}}} || style="display: none;"}} | |||
| colspan="4" style="padding: 0 12px; text-align: center;" | <small>PS4 Trophies</small> | |||
|- {{#if: {{{Achievements_PS4|}}} || style="display: none;"}} | |||
| colspan="4" style="padding: 0 12px;" | {{{Achievements_PS4|}}} | |||
|- {{#if: {{{Achievements_PS4|}}} | style="height: 8px;" | style="display: none;"}} | |||
| colspan="4" style="padding: 0; height: 8px;" | | | colspan="4" style="padding: 0; height: 8px;" | | ||
|- style="background: #ffffff; text-align: center;" | |- style="background: #ffffff; text-align: center;" | ||
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| Achievements= | | Achievements= | ||
{{KF2VariousInfo_Achievement | 109 | School's Out Forever }} | {{KF2VariousInfo_Achievement | 109 | School's Out Forever }} | ||
| | |||
| Achievements_PS4= | |||
{{KF2VariousInfo_Achievement|PS4=true|0|Platinum|Platinum}} | |||
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| GameVersion=1050 | | GameVersion=1050 | ||
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| | | | ||
| Achievements= | | Achievements= | ||
{{KF2VariousInfo_Achievement|1|2}} | |||
| | |||
| Achievements_PS4= | |||
{{KF2VariousInfo_Achievement|1|2}} | {{KF2VariousInfo_Achievement|1|2}} | ||
| | | |
Revision as of 19:57, 30 January 2017
Killing Floor 2 item | |||
Magazine Size | 15 | ||
Ammo Capacity | 225 | ||
Damage | 15 | ||
Fire Rate | 343 | ||
Accuracy | 50 | ||
Penetration | 0 | ||
• Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | |||
General Information | |||
Perk | All | ||
Pricing | 0 | ||
Weight | 0 | ||
Weapon Information | |||
Starting Ammo | 15 + 105 | ||
Ammo Cost | 8 | ||
Block (damage multiplier) | ×1 | ||
Parry (damage multiplier) | ×1 | ||
Weapon Type | Pistol | ||
Alternative Weapon Type | Electric Weapon | ||
Secondary Ammunition | |||
Ammo Type | M203 Grenade | ||
Magazine Size | 1 | ||
Ammo Capacity | 12 | ||
Damage | 10 | ||
Fire Rate | 300 | ||
Accuracy | 25 | ||
Penetration | 1 | ||
Starting Ammo | 1 + 3 | ||
Ammo Consumption (per use) | 0 | ||
Ammo Cost | 13 | ||
Heal Amount | 0 ✚ | ||
Heal Amount (solo) | 0 ✚ | ||
Full Recharge Time | 0s | ||
Full Recharge Time (self injection) | 0s | ||
Custom Entry Custom Value Heal Amount (per second) 5 ✚ Heal Duration 8s Custom Description
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Technical Information | |||
Technical Entry Technical Value Technical Description
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Related Achievements | |||
PS4 Trophies | |||
status as of game version 1050 |
Syntax
Parameters
{{KF2WeaponInfo | |||||
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| Name= | Name of the weapon | Example: | 9mm Pistol | ||
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| PerkImage= | Name of the image of the corresponding perk | Example: | KF2_No_Perk_White.png | ||
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| PerkLink= | Name of the page of the corresponding perk | Example: | Perks (Killing Floor 2) | ||
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| WeaponImage= | Name of the image of the corresponding weapon | Example: | KF29mm Pistol.png | ||
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| MagazineSize= | Magazine capacity | Example: | 15 | ||
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| AmmoCapacity= | Maximum spare ammo | Example: | 225 | ||
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| Damage= | Damage value of the weapon | Example: | 15.000000 | ||
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| FireRate= | Fire Rate value of the weapon | Example: | 342.857147 | ||
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| Accuracy= | Accuracy value of the weapon | Example: | 50.000000 | ||
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| Penetration= | Penetration value of the weapon | Example: | 0.000000 | ||
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| Description= | Trader descripton of the weapon | Example: | • Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | ||
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| PerkName= | Name of the corresponding perk | Example: | All | ||
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| Pricing= | How much the weapon costs at the trader | Example: | 0 | ||
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| Weight= | How much the weapon weights | Example: | 0 | ||
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| InitialSpareMags= | How much spare magazines you have Displays "Starting Ammo" |
Example: | 7 | ||
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| AmmoCost= | How much one magazine costs | Example: | 8 | ||
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| Block= | Damage multiplier while blocking | Example: | 1 | ||
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| Parry= | Damage multiplier while parrying | Example: | 1 | ||
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| WeaponType= | The weapons weapon type | Example: | Pistol | ||
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| AlternativeWeaponType= | The weapons alternative weapon type | Example: | Electric Weapon | ||
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| SecondaryAmmunition_AmmoType= | Ammo Type of the secondary Ammunition | Example: | M203 Grenade | ||
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| SecondaryAmmunition_AmmoImage= | Name of the Image of the corresponding Ammo Type | Example: | KF2_SecondaryAmmo_Grenade_Gray.png | ||
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| SecondaryAmmunition_MagazineSize= | Magazine Size of the secondary Ammo Type | Example: | 1 | ||
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| SecondaryAmmunition_AmmoCapacity= | Maximum ammo of the secondary Ammo Type | Example: | 12 | ||
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| SecondaryAmmunition_Damage= | Damage value of the secondary Ammo Type | Example: | 10.000000 | ||
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| SecondaryAmmunition_FireRate= | Fire Rate value of the secondary Ammo Type | Example: | 300.000000 | ||
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| SecondaryAmmunition_Accuracy= | Accuracy value of the secondary Ammo Type | Example: | 25.000000 | ||
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| SecondaryAmmunition_Penetration= | Penetration value of the secondary Ammo Type | Example: | 1.000000 | ||
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| SecondaryAmmunition_InitialSpareMags= | Initial ammo of the secondary Ammo Type | Example: | 4 | ||
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| SecondaryAmmunition_AmmoConsumption= | How much ammo it takes to use one shot / attack with the weapon | Example: | 0 | ||
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| HealAmount= | How much the Healing Dart heals other players | Example: | 0 | ||
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| HealAmount_Solo= | How much you heal yourself (Syringe only) | Example: | 0 | ||
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| FullRechargeTime= | How long it takes until the Healing Dart / Syringe is fully charged after healing other players | Example: | 0 | ||
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| FullRechargeTime_SelfInjection= | How long it takes until the Syringe is fully charged after healing yourself (Syringe only) | Example: | 0 | ||
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| SecondaryAmmunition_AmmoCost= | How much one magazine costs of the secondary Ammo Type | Example: | 13 | ||
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| Custom_Entries= {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3|AddSpaceAfterEntry=true}} {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3|Last=true}} |
Additional custom entries
1 - Entry Title AddSpaceAfterEntry=true Last=true |
Example: | {{KF2VariousInfo_CustomEntry|'''Custom Entry'''|Custom Value|AddSpaceAfterEntry=true}} {{KF2VariousInfo_CustomEntry|'''Heal Amount''' <small>(per second)</small>|5 ✚}} {{KF2VariousInfo_CustomEntry|'''Heal Duration'''|8s|Custom Description|Last=true}} | ||
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| Technical_Entries= {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3|AddSpaceAfterEntry=true}} {{KF2VariousInfo_CustomEntry|1|2|3}} {{KF2VariousInfo_CustomEntry|1|2|3|Last=true}} |
Additional technical entries
1 - Entry Title AddSpaceAfterEntry=true Last=true |
Example: | {{KF2VariousInfo_CustomEntry|'''Technical Entry'''|Technical Value|Technical Description|Last=true}} | ||
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| Achievements= {{KF2VariousInfo_Achievement|1|2}} |
Related Achievement entrys
1 - Achievement Number 2 - Achievement Title |
Example: | {{KF2VariousInfo_Achievement|109|School's Out Forever}} | ||
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| GameVersion= | Version of Killing Floor 2 these stats are taken from | Example: | 1050 | ||
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}} |
Weapon Types
There are 10 specific choices for this section.
Weapon Type |
Corresponding Image |
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Pistol |
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Shotgun |
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Rifle |
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Projectile |
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Flame Weapon |
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Electric Weapon |
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Explosive |
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Assault Rifle |
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Melee Weapon |
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SMG |
Template
Copy this template for quick usage.
{{KF2WeaponInfo | Name= | PerkImage= | PerkLink= | WeaponImage= | MagazineSize= | AmmoCapacity= | Damage= | FireRate= | Accuracy= | Penetration= | Description= | | PerkName= | Pricing= | Weight= | | InitialSpareMags= | AmmoCost= | Block= | Parry= | WeaponType= | AlternativeWeaponType= | | SecondaryAmmunition_AmmoType= | SecondaryAmmunition_AmmoImage= | SecondaryAmmunition_MagazineSize= | SecondaryAmmunition_AmmoCapacity= | SecondaryAmmunition_Damage= | SecondaryAmmunition_FireRate= | SecondaryAmmunition_Accuracy= | SecondaryAmmunition_Penetration= | SecondaryAmmunition_InitialSpareMags= | SecondaryAmmunition_AmmoConsumption= | SecondaryAmmunition_AmmoCost= | HealAmount= | HealAmount_Solo= | FullRechargeTime= | FullRechargeTime_SelfInjection= | | Custom_Entries= {{KF2VariousInfo_CustomEntry|1|2|3}} | | Technical_Entries= {{KF2VariousInfo_CustomEntry|1|2|3}} | | Achievements= {{KF2VariousInfo_Achievement|1|2}} | | Achievements_PS4= {{KF2VariousInfo_Achievement|1|2}} | | GameVersion= }}