Field Medic (Killing Floor 2): Difference between revisions
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=== Bonus Experience === | === Bonus Experience === | ||
The Field Medic is awarded bonus experience for healing every 20 HP on teammates. | The Field Medic is awarded bonus experience for healing every 20 HP on teammates. | ||
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Revision as of 20:55, 2 October 2016
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Perk Overview
The Field Medic perk in Killing Floor 2 specializes in mid to long range combat with an emphasis on healing. They spawn with a Scalpel, HMTech-101 Pistol, 9mm Pistol, and their grenade is a Medic Grenade. This perk gains experience by dealing damage with Field Medic weapons and by healing teammates.
Weapon List
200 |
1 |
HMTech-101 Pistol | ||
650 |
3 |
HMTech-201 SMG | ||
1100 |
6 |
HMTech-301 Shotgun | ||
1500 |
7 |
HMTech-401 Assault Rifle | ||
--- |
--- |
Scalpel | ||
40 |
--- |
Medic Grenade |
Bonus Experience
The Field Medic is awarded bonus experience for healing every 20 HP on teammates.
Normal | Hard | Suicidal | Hell on Earth | |
---|---|---|---|---|
Bonus experience | 4 | 4 | 4 | 4 |
Perk Stats
This table represents the passive stat bonuses the Medic receives at level 0 (base stats) and the bonuses they receive each time they level up.
Base Stats | Stats Per Level | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% Syringe Recharge Rate 0% Syringe Potency 0% Bloat Bile Resistance 0% Movement Speed 0% Armor Bonus |
+8% Syringe Recharge Rate +2% Syringe Potency +3% Bloat Bile Resistance +0.4% Movement Speed +3% Armor Bonus |
Perk Talents
This table represents the active abilities the Medic has access to. You have the option of choosing one per tier.