AR-15 Varmint Rifle: Difference between revisions
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Revision as of 02:34, 23 July 2016
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
AR-15 Varmint Rifle | |||
4
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MAGAZINE SIZE | 20 | ||
SPARE AMMO CAPACITY | 240 | ||
DAMAGE | 20 | ||
FIRE RATE | 500 | ||
ACCURACY | 60 | ||
PENETRATION | 0 | ||
• Choice of 3-shot burst or single shot fire modes. • Alt-fire to toggle between fire modes. • This is for Zeds, not 'varmints.' | |||
General Information | |||
Pricing | 200 | ||
The AR-15 'Varmint Rifle' is one of the Commandos starting weapons.
Description
- Choice of 3-round-burst or semi-auto fire modes.
- Alt-fire to toggle between fire modes.
- With flashlight attachment.
Flavor Text
- "This is for Zeds, not 'varmints'."
Strategy
- One headshot will decapitate any basic enemy (Gorefast, Stalker, Crawler, any type of Clot.) Three headshots will decap a Bloat if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.
- More cost-effective than the 9mm Pistol, at 2 bullets per Euro.
- It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a Crawler or a Stalker with body shots.