Bloat (Killing Floor 2): Difference between revisions
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Revision as of 17:10, 9 May 2015
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
General Bloat Information
The Bloat is a large but slow zed that attempts to approach players and spit bile on them. His health is very large considering his appearance in wave one and body shots are not recommended. If allowed to close distance, the bile will begin to eat away at armor and health and will apply an effect on the players screen making it difficult to see. Being taller than many other zeds, he can often times be headshot over a mob of others and it is recommended to not approach this zed unless you must. He is considered to be of high threat to players due to his damage over time bile and vision disruption, however he is often too slow to make much use of it if dealt with soon enough. Engage when convenient.
Normal | Hard | Suicidal | Hell on earth | ||||
---|---|---|---|---|---|---|---|
Bounty | £19 | £ 13 | £ | £9 | |||
XP | 17 | 22 | 30 | 34 | |||
Health | 303 / 379 / 455 / 531 / 606 / 682** | 405 / 506 / 607 / 708 / 809 / 910** | 405 / 506 / 607 / 708 / 809 / 910** | 405 / 506 / 607 / 708 / 809 / 910** | |||
Damage | |||||||
Speed | |||||||
Range | |||||||
* Head health
** Health with 1/2/3/4/5/6 players |
Notes on XP
- XP rewarded for your on-class weapons.
- Killing with other class weapons allocates XP to that class.
- Damaging with off/on-class weapon then finishing it off with another devides the XP and allocates it to both classes.
- Assist kills reward full XP.
- Katana and Flamethrower does not reward XP.
- Shove attack does not count as melee (zerk xp), meaning allocates the XP accordingly to your weapon class.
Extra:
- Resists Ballistic, Explosive, Toxic and Bludgeoning Damage, takes only 50% damage.
- Weak against Fire, Slashing and Piercing Damage, takes 200% damage.
- Solo Health: 75%.