Husk (Killing Floor 2): Difference between revisions

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! scope="row" | Health
! scope="row" | Health
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|346 / 381 / 415 / 450 / 484 / 519**||462 / 508 / 554 / 600 / 646 / 692**||623 / 685 / 747 / 810 / 872 / 934**||716 / 787 / 858 / 930 / 1001 / 1072**
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! scope="row" | Damage
! scope="row" | Damage
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| colspan="7" | <small><small>[[Headshot|''* Head health'']]</small></small>
| colspan="7" | <small><small>[[Headshot|''* Head health'']]</small></small>
<small><small>** Health with 1/2/3/4/5/6 players</small></small>
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'''Extra:'''
*Resists Fire Damage, takes only 50% damage.
*No Weaknesses.
*Solo health: 90%.


==Abilities==
==Abilities==

Revision as of 10:40, 4 May 2015

The new Husk
Normal Hard Suicidal Hell on earth
Bounty £ £ £7 £11
XP 15 27 31
Health 346 / 381 / 415 / 450 / 484 / 519** 462 / 508 / 554 / 600 / 646 / 692** 623 / 685 / 747 / 810 / 872 / 934** 716 / 787 / 858 / 930 / 1001 / 1072**
Damage
Speed
Range
* Head health

** Health with 1/2/3/4/5/6 players

Extra:

  • Resists Fire Damage, takes only 50% damage.
  • No Weaknesses.
  • Solo health: 90%.

Abilities

All below abilities can be used on the listed difficulty and any difficulty above.

All Difficulties

The Husk charges up his cannon and fires at a player. The shot has a small explosion radius and lights players on fire. The Husk can predict movement and aims the shot accordingly, though it can be dodged.

Normal

On low health, the Husk run towards a player and kneels down, aiming his gun at the ground. After a second or so charging, the Husk explodes, dealing extreme damage to nearby players.

Suicidal

The Husk stands still and starts spraying a cone of fire in front of him, dealing heavy damage and leaving flames on the ground.