EMP Grenade: Difference between revisions
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{{Under_construction_KF2}} | {{Under_construction_KF2}} | ||
{{Inventory info kf2 | {{Inventory info kf2 | ||
|Name= | |Name=EMP Grenade | ||
|Desc= | |Desc= | ||
|Image=KF2EMP Grenade.png | |Image=KF2EMP Grenade.png | ||
|Perk= | |Perk=Berserker | ||
|Damage=100 | |Damage=100? | ||
|Radius=600 | |Radius=600? | ||
|Fire Rate= | |Fire Rate= | ||
|Penetration= | |Penetration= | ||
|Accuracy= | |Accuracy= | ||
|AmmoType=grenade | |AmmoType=grenade | ||
|AmmoCost=40 | |AmmoCost=40? | ||
|Capacity=5 | |Capacity=5? | ||
|Magazine=1 | |Magazine=1? | ||
|CanSellBuy=no | |CanSellBuy=no | ||
|AddOns= | |AddOns= |
Revision as of 11:54, 23 April 2015
![](/TWIimages/thumb/7/7a/KF2_Icon.png/64px-KF2_Icon.png)
![](/TWIimages/thumb/7/7a/KF2_Icon.png/64px-KF2_Icon.png)
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |
EMP Grenade | |
![]() | |
General Information | |
Perk | Berserker |
Can sell/buy | no |
Weapon Information | |
Ammo cost (grenade) | £40? |
Ammo capacity | 5? |
Magazine capacity | 1? |
Damage | 100? |
Radius | 600? |
Description The EMP Grenade is the Berserker's starting grenade.
- Generates an electricpulse that will both damage and may also stun them for a brief time.
Flavor text
- If you want more detail - on detonation, it gererates a nanosecond electro-magnetic pulse that will disrupt electrical systems within a short range. Particularly those within the Zeds. Handy, that.
Extra
They do relatively low damage in comparison to the other class grenades. However, they have a stasis effect similar to Killing Floor 1's ZED Gun stasis. The EMP grenade not only slows zeds that are put into stasis, which has the unique capability to cancel a zed's rage and block it from starting for the duration of the stasis. More on that here.