Tactical Knife: Difference between revisions
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Damage Type = Slashing, Piercing (stab).<br /> | Damage Type = Slashing, Piercing (stab).<br /> | ||
Maximum Hit Range = | Maximum Hit Range = 1.25m.<br /> | ||
Rate Of Fire:<br /> | Rate Of Fire:<br /> | ||
Line 83: | Line 83: | ||
===Notes=== | ===Notes=== | ||
* Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | *Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | ||
* Blockable damage types: Bludgeon / Slashing.<br /> | *Blockable damage types: Bludgeon / Slashing.<br /> | ||
* Stab mode featuring pushback momentum on ZEDs.<br /> | *Stab mode featuring pushback momentum on ZEDs.<br /> | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 18:45, 19 July 2018
Killing Floor 2 item | |||
DAMAGE | 64 | ||
FIRE RATE | 66 | ||
ACCURACY | 2 | ||
PENETRATION | 0 | ||
• "Primary - fast slash attack, Hold for combo attack." • "Secondary - heavy slash attack." • "Alt - block/parry." • "It's a knife. It cuts things. Tactical things." | |||
General Information | |||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (damage multiplier) | ×0.2 | ||
Parry (damage multiplier) | ×0.2 | ||
The Tactical Knife is the standard knife for the SWAT.
Description
"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy slash attack. Alt - block/parry."
Flavor Text
"It's a knife. It cuts things. Tactical things."
Technical Information
Damage (Primary) = up to 32.
Damage (Secondary) = up to 64.
Damage (Stab) = up to 15.
Damage Type = Slashing, Piercing (stab).
Maximum Hit Range = 1.25m.
Rate Of Fire:
Primary (combo) = 150.
Secondary = 66.
Stab = 160.
Equip Time = 0.32s.
Putdown Time = 0.63s.
Parry:
Strength = 1.
Duration = 0.39s.
Damage Reduction = 20%.
Block Damage Reduction = 20%.
Weapon Powers:
Melee hit power (alt-fire) = 50.
Melee hit power (primary) = 50.
Melee hit power (stab) = 25.
Stumble power (alt-fire) = 50.
Notes
- Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.
- Stab mode featuring pushback momentum on ZEDs.