M79 Grenade Launcher: Difference between revisions
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Damage Type Group: Ballistic_Shell, Explosive.<br/> | Damage Type Group: Ballistic_Shell, Explosive.<br/> | ||
Explosion Radius (grenade) = 8.5m. | |||
Explosion Falloff = Exponential (power or 2).<br/> | Explosion Falloff = Exponential (power or 2).<br/> | ||
Rate Of Fire = 22.<br/> | Rate Of Fire = 22 RPM.<br/> | ||
Rate Of Fire (elite reloading) = 32.<br/> | Rate Of Fire (elite reloading) = 32 RPM.<br/> | ||
Rate Of Fire (buttstock bash) = 60.<br/> | Rate Of Fire (buttstock bash) = 60.<br/> | ||
Revision as of 07:51, 18 January 2017
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
6
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MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 26 | ||
DAMAGE | 375 | ||
FIRE RATE | 22 | ||
ACCURACY | 100 | ||
PENETRATION | 0 | ||
• Fire mode launches a grenade. • Grenade explodes on impact. • Only arms itself a few meters downrange so you don't blow your own face off. | |||
General Information | |||
Pricing | 650 | ||
Ammo Cost | 13 | ||
Weapon Type | Explosive | ||
Weapon Information | |||
Starting Ammo | 1 + 9 | ||
The M79 Grenade Launcher is the Demolitionist's Tier 3 weapon.
Description:
- A single-shot round fires an explosive grenade.
- When used in close-quarters, the grenade may not detonate, dealing impact damage to a single ZED.
Technical Information:
Damage (projectile impact) = 150.
Damage (explosion) = 225.
Damage (bash) = 23.
This weapon does two types of the damage - direct hit that only affect your initial target and AOE explosion.
Damage Type Group: Ballistic_Shell, Explosive.
Explosion Radius (grenade) = 8.5m.
Explosion Falloff = Exponential (power or 2).
Rate Of Fire = 22 RPM.
Rate Of Fire (elite reloading) = 32 RPM.
Rate Of Fire (buttstock bash) = 60.
Reload Time = 2.37s.
Reload Time (elite) = 1.58s.
Equip Time = 0.55s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power (grenade direct hit) = 275.
Knockdown power (grenade direct hit) = 125.
Knockdown power (grenade explosion) = up to 150.
Stumble power (grenade direct hit) = 340.
Stumble power (grenade explosion) = up to 400.
Notes:
- Minimum travel distance for projectile to explode = 3.87m.
- Projectile travel speed = 50m/s.
- Direct hit does two types of the damage.
- Projectile collide with either - ZED's hitzone or collision cylinder.
- Projectile affected by gravity.