SG 500 Pump-Action: Difference between revisions
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=SG 500 Pump-Action | | Name=SG 500 Pump-Action | ||
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| | | | ||
| InitialSpareMags=3 | | InitialSpareMags=3 | ||
| AmmoCost= | | AmmoCost=30 | ||
| Block= | | Block= | ||
| Parry= | | Parry= | ||
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The '''SG 500 Pump-Action''' is the [[Support (Killing Floor 2)|Support's]] starting weapon. | The '''SG 500 Pump-Action''' is the [[Support (Killing Floor 2)|Support's]] starting weapon. | ||
<div class="toclimit- | <div class="toclimit-3">__TOC__</div> | ||
==Description== | ==Description== | ||
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''"Fire mode is pump-action only."'' | ''"Fire mode is pump-action only."'' | ||
=Flavor Text== | ==Flavor Text== | ||
''"The pump-action Mossberg SG 500, with the pistol grip,is a wonderful close-quarters Zed-killer. Simple and effective."'' | ''"The pump-action Mossberg SG 500, with the pistol grip,is a wonderful close-quarters Zed-killer. Simple and effective."'' | ||
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Stumble power = 10.<br /> | Stumble power = 10.<br /> | ||
===Notes | ==Upgrades== | ||
Upg1 (500): Base damage x1.25, Base weight + 1.<br /> | |||
Upg2 (600): Base damage x1.5, Base weight + 2.<br /> | |||
Upg3 (700): Base damage x1.75, Base weight + 3.<br /> | |||
Upg4 (1500): Base damage x2, Base weight + 4.<br /> | |||
==Notes== | |||
* Player's stance has no effect on the pellet spread.<br /> | * Player's stance has no effect on the pellet spread.<br /> | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | * Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | ||
== Trivia == | ==Trivia== | ||
* Can deal up to 8960 damage with full ammo (64) capacity as off-perk weapon. | * Can deal up to 8960 damage with full ammo (64) capacity as off-perk weapon. |
Latest revision as of 08:39, 5 June 2018
Killing Floor 2 item | |||
5
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MAGAZINE SIZE | 8 | ||
SPARE AMMO CAPACITY | 56 | ||
DAMAGE | 140 | ||
FIRE RATE | 78 | ||
ACCURACY | 20 | ||
PENETRATION | 2 | ||
• "Fire mode is pump-action only". • "The pump-action Mossberg SG 500 with the pistol grip is a wonderful close-quarters Zed-killer. Simple and effective." | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 30 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 8 + 24 | ||
The SG 500 Pump-Action is the Support's starting weapon.
Description
"Fire mode is pump-action only."
Flavor Text
"The pump-action Mossberg SG 500, with the pistol grip,is a wonderful close-quarters Zed-killer. Simple and effective."
Technical Information
Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 25.
Spread factor = 0.07.
Rate Of Fire = 77.
Rate Of Fire (bash) = 53.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time (first shell): Normal = 1.39s, Elite = 1.18s.
Reload Time (each next shell): Normal = 0.48s, Elite = 0.34s.
Equip Time = 0.43s.
Putdown Time = 0.48s.
Weapon Powers:
Penetration power = 2.
Stumble power = 10.
Upgrades
Upg1 (500): Base damage x1.25, Base weight + 1.
Upg2 (600): Base damage x1.5, Base weight + 2.
Upg3 (700): Base damage x1.75, Base weight + 3.
Upg4 (1500): Base damage x2, Base weight + 4.
Notes
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Trivia
- Can deal up to 8960 damage with full ammo (64) capacity as off-perk weapon.
- The SG 500 is inspired from the Mossberg 500 Cruiser with a pistol grip, heatshield, and muzzle brake. According to the SDK, it is chambered in 20 gauge.