Crovel Survival Tool: Difference between revisions
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Crovel Survival Tool | | Name=Crovel Survival Tool | ||
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| MagazineSize= | | MagazineSize= | ||
| AmmoCapacity= | | AmmoCapacity= | ||
| Description=• Primary - fast slash attack, Hold Primary for combo attack.<br />• Secondary - heavy blunt attack.<br />• Alt - block/parry.<br />• Part crowbar, part shovel, all quite deadly. | | Description=• ''"Primary - fast slash attack, Hold Primary for combo attack."''<br />• ''"Secondary - heavy blunt attack."''<br />• ''"Alt - block/parry."''<br />• ''"Part crowbar, part shovel, all quite deadly."'' | ||
| | | | ||
| PerkName=Berserker | | PerkName=Berserker | ||
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| GameVersion=1049 | | GameVersion=1049 | ||
}} | }} | ||
The '''Crovel Survival Tool''' is the [[Berserker (Killing Floor 2)|Berserker's]] starting weapon. | The '''Crovel Survival Tool''' is the [[Berserker (Killing Floor 2)|Berserker's]] starting weapon. | ||
<div class="toclimit- | <div class="toclimit-3">__TOC__</div> | ||
==Description== | ==Description== | ||
Primary - fast slash attack, Hold Primary for combo attack. | ''"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy blunt attack. Alt - block/parry."'' | ||
Secondary - heavy blunt attack. | |||
Alt - block/parry. | ==Flavor Text== | ||
''"Part crowbar, part shovel, all quite deadly."'' | |||
==Technical Information== | ==Technical Information== | ||
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Stumble power (primary) = 50.<br /> | Stumble power (primary) = 50.<br /> | ||
==Upgrades== | |||
Upg1 (500): Base damage x1.2, Base weight + 1.<br /> | |||
Upg2 (600): Base damage x1.45, Base weight + 2.<br /> | |||
Upg3 (700): Base damage x1.65, Base weight + 3.<br /> | |||
Upg4 (1500): Base damage x1.85, Base weight + 4.<br /> | |||
==Notes== | |||
* Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | * Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | ||
* Blockable damage types: Bludgeon / Slashing.<br /> | * Blockable damage types: Bludgeon / Slashing.<br /> | ||
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==Strategy== | ==Strategy== | ||
The Crovel is a quick and versatile melee weapon, capable of dealing both Slashing and Blunt damage. | |||
A light swing will decapitate any basic enemy ([[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].) | |||
Despite its favorable handling, the Crovel deals low damage and lacks a reliable stun, and should be replaced with the [[Pulverizer]] by the time [[Scrake (Killing Floor 2)|Scrakes]] might spawn (Wave 3 on Long games). | |||
== History == | |||
{{KF2History|header| | {{KF2History|header| | ||
| Early Access Release | | Early Access Release | ||
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| Parry strength will mitigate '''50%''' damage (was ''30%'') | | Parry strength will mitigate '''50%''' damage (was ''30%'') | ||
}} | }} | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 08:39, 4 June 2018
Killing Floor 2 item | |||
4
|
|||
DAMAGE | 86 | ||
FIRE RATE | 60 | ||
ACCURACY | 3 | ||
PENETRATION | 0 | ||
• "Primary - fast slash attack, Hold Primary for combo attack." • "Secondary - heavy blunt attack." • "Alt - block/parry." • "Part crowbar, part shovel, all quite deadly." | |||
General Information | |||
Pricing | 200 | ||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (damage multiplier) | ×0.6 | ||
Parry (damage multiplier) | ×0.5 | ||
status as of game version 1049 |
The Crovel Survival Tool is the Berserker's starting weapon.
Description
"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy blunt attack. Alt - block/parry."
Flavor Text
"Part crowbar, part shovel, all quite deadly."
Technical Information
Damage (Primary) = up to 49.
Damage (Secondary) = up to 86.
Damage (Bash) = up to 15.
Damage Type = Slashing (primary), Bludgeon (secondary and bash).
Maximum Hit Range = 1.5m.
Rate Of Fire:
Primary (combo) = 128.
Secondary = 60.
Bash = 82.
Equip Time = 0.44s.
Putdown Time = 0.47s.
Parry:
Strength = 3.
Duration = 0.51s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.
Weapon Powers:
Melee hit power (alt-fire) = 100.
Melee hit power (bash) = 100.
Melee hit power (primary) = 50.
Stumble power (alt-fire) = 100.
Stumble power (bash) = 100.
Stumble power (primary) = 50.
Upgrades
Upg1 (500): Base damage x1.2, Base weight + 1.
Upg2 (600): Base damage x1.45, Base weight + 2.
Upg3 (700): Base damage x1.65, Base weight + 3.
Upg4 (1500): Base damage x1.85, Base weight + 4.
Notes
- Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.
Strategy
The Crovel is a quick and versatile melee weapon, capable of dealing both Slashing and Blunt damage.
A light swing will decapitate any basic enemy (Gorefast, Stalker, Crawler, any type of Clot.)
Despite its favorable handling, the Crovel deals low damage and lacks a reliable stun, and should be replaced with the Pulverizer by the time Scrakes might spawn (Wave 3 on Long games).
History
Early Access Release
| |
Initial Release |
Added Crovel Survival Tool
|
Incinerate 'N Detonate Update
| |
Added Parry strength 3
| |
Primary attack • Added Stun power 42 • Added Leg stumble / Stumble power 43 • Added Melee hit power 30 • Changed Damage now 49 (was 41) | |
Alt-fire attack • Added Knockdown power 22 • Added Stun power 42 • Added Melee hit power 50 • Changed Damage now 86 (was 82) • Changed Leg stumble / Stumble power now 51 (was 113) | |
Bash attack (bludgeon) • Added Damage 15 • Added ROF 82 • Added Knockdown power 4 • Added Stun power 42 • Added Leg stumble / Stumble power 51 • Added Melee hit power 50 | |
Tuned damage line trace to be more accurate with the animations
| |
Fixed issues where hands would come off the Crovel
| |
Bullseye Update
| |
Block mitigation blocks 30% damage (was 50%)
| |
Parry mitigation blocks 30% damage (was 100%)
| |
Block strength will mitigate 40% damage (was 30%)
| |
Parry strength will mitigate 50% damage (was 30%)
|