Update 1036 (Killing Floor 2): Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{KF2UpdatesNavBox | CurrentUpdate=1036 | RelatedMajorUpdateImage=KF2_Update_BullseyeUpdate.png | RelatedMajorUpdate=Bullseye Update | ReleaseDate=June 15, 2016 | Fi...") |
(Corrected Related Major Update) |
||
Line 2: | Line 2: | ||
{{KF2UpdatesNavBox | {{KF2UpdatesNavBox | ||
| CurrentUpdate=1036 | | CurrentUpdate=1036 | ||
| RelatedMajorUpdateImage= | | RelatedMajorUpdateImage=KF2_Update_TacticalResponseUpdate.png | ||
| RelatedMajorUpdate= | | RelatedMajorUpdate=Tactical Response Update | ||
| ReleaseDate=June 15, 2016 | | ReleaseDate=June 15, 2016 | ||
| FirstUpdate=1028 | | FirstUpdate=1028 |
Revision as of 11:49, 21 December 2016
Killing Floor 2 update | |||
Update 1036 | |||
Release Date | June 15, 2016 | ||
◄◄ 1028 | ◄ 1035 | 1037 ► | 1046 ►► |
“Hey everyone,
Coming shortly will be a mandatory client and server update for KF2. This is a bit later in the day than we like to push out updates but we feel the fixes addressed in this update are severe enough to inconvenience everyone.”
- – Sean Manzano
Bug fixes
- Fixed server crash on map travel
- Fixed a crash related to the siren screaming
- Fixed a crash when attempting to recycle hundreds of cosmetic items at once
- Fixed bosses not spawning correctly in VS mode
- Fixed an audio issue with the AK-12 firing in burst mode
- Fixed an issue with projectiles not being able to be picked up when under water
- Fixed an issue causing some achievements to not unlock
- Fixed an issue where Sharpshooter UI elements would remain after changing perks
- Fixed an issue where Husks would not explode when a player shot their fuel tank
- Fixed an issue causing audio stuttering in Biotics Lab and Prison maps
- Fixed an issue where UI elements would be stuck on a player's screen after respawning
- Fixed an item crafting exploit
Additional features
Added a config setting to toggle off boss health bars (this is located in KFGame.ini and cannot be changed currently using the game UI)
Known issues
There are a couple of nasty known issues we're looking to address, but we wanted to release the crash fixes we have in the mean time.
- Dead player controlled Scrakes and Fleshpounds will sometimes damage human players near their bodies.
- Config setting to add the welder back to the weapon select menu doesn't work properly