Scrake (Killing Floor 2 VS)
- For the AI counterpart, see Scrake (Killing Floor 2).
The player-controlled Scrake is one of the playable ZEDs in Killing Floor 2's Versus Mode. It is a melee-only ZED that, along with the Fleshpound, might be considered as a highest threat due to its high amount of the health, speed, damage and ability to perform unparryable AOE attacks with its chainsaw.
For kill reward calculations read Dosh Mechanics.
Due to Game Conductor mechanics, player-controlled Scrakes have their health modified based on the average level of the Survivor team. Values vary within (x0.85 - x2) range.
Player-controlled Scrakes have a wide variety of damage type resistances and one notable weakness.
Scrakes are neutral to microwave and are resistant to other non-ballistic damage types.
|Sub-machine Gun||Assault Rifle||Shotgun||Handgun||Rifle|
Scrakes have only one weak spot, which is the head. Their chainsaw mitigates half of the incoming damage.
Attacks and Moves
- Primary: 2-hit chainsaw combo.
- Secondary: Powerful chainsaw slashing attack.
- Secondary + Back: "Gutbuster" stab attack.
- Bash: AOE spinning attack.
Note: Damage values below vary between (x0.7 - x1.31) based on average level of the human team.
Block. Damage multiplier (firearms) - x0.25, Damage multiplier (melee) - x0.25. Cooldown - 0.2s.
Heavy attack. Damage - 15. Maximum hit range - 2m. Vs doors - x5 more. Cooldown - 1.5s.
Whirlwind attack. Damage - 15. Maximum hit range - 2m. Vs doors - x5 more. Cooldown - 2.5s.
Note: Rage (sprint) thresholds: Normal / Hard / Suicidal - 0.75, HOE - 0.9. When enraged Scrake can do bump damage to human players (damage - 2, radius - 2.4m, this type of the damage is radial, i.e. scales over proximity).
All melee attacks except for "Gutbuster" attack do full damage to players - x1 and vary by possible amount of the hits.
"Gutbuster attack" - x0.5.
Jump cooldown - 1.5s.
Player-controlled Scrakes start spawning at the third wave of the normal versus game.
Enraged Scrakes do damage to player just by standing nearby.
Maximum human-controlled Scrakes allowed, per cycle AND / OR active at once - 2.