Nail Bomb: Difference between revisions
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{{ | {{KF2WeaponInfo | ||
| Name=Nail Bomb | |||
|Name=Nail Bomb | | PerkImage=KF2_Perk_Gunslinger_White.png | ||
| | | PerkLink=Gunslinger | ||
| | | WeaponImage=KF2Nail_Bomb.png | ||
| | | Damage=100 | ||
| | | FireRate= | ||
| | | Accuracy= | ||
| | | Penetration= | ||
| | | MagazineSize= | ||
| | | AmmoCapacity=5 | ||
| | | Description=• ''"Simply a canister full of old nails, with a small explosive charge in the middle."''<br />• ''"Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?"'' | ||
|AmmoCost=40 | | | ||
| | | PerkName=Gunslinger | ||
| | | Pricing= | ||
| | | Weight= | ||
| | | | ||
| | | InitialSpareMags= | ||
| | | AmmoCost=40 <small>(per grenade)</small> | ||
| | | Block= | ||
| | | Parry= | ||
| | | WeaponType= | ||
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| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealAmountGrenade= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| HealDuration= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
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| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
''' | The '''Nail Bomb''' is the [[Gunslinger|Gunslinger's]] grenade. | ||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"Simply a canister full of old nails, with a small explosive charge in the middle."'' | |||
==Flavor Text== | |||
''"Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?"'' | |||
==Technical Information== | |||
Damage (Instant Explosion) = 100.<br/> | |||
Radius = 10m.<br/> | |||
Explosion Falloff = 1 (linear).<br/> | |||
Instant Explosion spawns 10 shards. Each shard does 35 points of damage, has speed of 50m/s and bounces off of the surface for 2 times.<br/> | |||
Fuze Time = 2 seconds.<br/> | |||
Damage Type = Explosive, Piercing (shard).<br/> | |||
Weapon Powers:<br/> | |||
Gun hit power (shard) = 10.<br/> | |||
Knockdown power (explosion) = 39.<br/> | |||
Melee hit power (explosion) = up to 100.<br/> | |||
Melee hit power (shard) = 8.<br/> | |||
Stumble power (explosion) = up to 500.<br/> | |||
Stun power (explosion) = up to 200.<br/> | |||
==Strategy== | |||
The Nail Bomb deals reliable damage with the combination of an explosive blast and bouncing shrapnel, and it also applies decent amount of the [[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|stun]] power. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 14:59, 17 February 2017
Killing Floor 2 item | |||
SPARE AMMO CAPACITY | 5 | ||
DAMAGE | 100 | ||
• "Simply a canister full of old nails, with a small explosive charge in the middle." • "Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?" | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
The Nail Bomb is the Gunslinger's grenade.
Description
"Simply a canister full of old nails, with a small explosive charge in the middle."
Flavor Text
"Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?"
Technical Information
Damage (Instant Explosion) = 100.
Radius = 10m.
Explosion Falloff = 1 (linear).
Instant Explosion spawns 10 shards. Each shard does 35 points of damage, has speed of 50m/s and bounces off of the surface for 2 times.
Fuze Time = 2 seconds.
Damage Type = Explosive, Piercing (shard).
Weapon Powers:
Gun hit power (shard) = 10.
Knockdown power (explosion) = 39.
Melee hit power (explosion) = up to 100.
Melee hit power (shard) = 8.
Stumble power (explosion) = up to 500.
Stun power (explosion) = up to 200.
Strategy
The Nail Bomb deals reliable damage with the combination of an explosive blast and bouncing shrapnel, and it also applies decent amount of the stun power.