Medic Grenade (Killing Floor 2): Difference between revisions
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(Fixed "heal amount and heal duration was moved to custom entries therefore they weren't displayed anymore") |
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'''Extra:''' | '''Extra:''' | ||
* | *Skills that buff allies on heal (Adrenaline Shot, Focus Injection, Coagulant Booster) will proc with with every tick of the Medic Grenade, which means that each buff will max out in three or four ticks - very useful! | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 01:41, 24 September 2016
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
• Releases a gas that will poison Zeds, but will also heal people. • Stand in the blue gas cloud to be healed. To quote one of our scientists: 'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps. | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
Description:
- Releases a gas that will poison Zeds, but will also heal people
- Stand in the blue gas cloud to be healed
Flavor text:
- To quote one of our scientists:'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps.
Extra:
- Skills that buff allies on heal (Adrenaline Shot, Focus Injection, Coagulant Booster) will proc with with every tick of the Medic Grenade, which means that each buff will max out in three or four ticks - very useful!