Gorefiend (Killing Floor 2)

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General Information

The Gorefiends does not appear much and therefore can be considered as a medium zed (Still a mystery).
Gorefiends appear as the same as Gorefasts but dark skinned and has a long tongue, wielding 2 large swords wedged in both arms. They are quite durable and fast, while also possessing the ability to spin at a fast rate damaging their fore. They fulfil the role of the damage dealers and for a small line of defence in the specimen line-up.

Statistics

Normal Hard Suicidal Hell on earth
Bounty £n/a £n/a £n/a £n/a
XP n/a n/a n/a n/a
Health (Body) n/a n/a n/a 400
Health (Head) n/a n/a n/a n/a

Notes on XP

  • XP rewarded for your on-perk weapons.
  • Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.
  • Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.
  • Damaging with off-perk weapons and then finishing it off with an on-perk weapon divides the XP and grants it to both perks.
  • Assist kills grants full XP.
  • The bash attack (default v) does not count as Berserker damage for Berserker XP, meaning it grants the XP to your current perk.

Speed

- Gorefiends move at a steady pace when docile, and sprint when close enough.
- Gorefiends have a chance to enrage upon sighting a player, and a chance to enraged when shot.
- Once enraged, Gorefiends will never stop sprinting until they are killed.
- Movement speed n/a.
- Movement speed n/a.
- Movement speed n/a.

Normal Hard Suicidal Hell on earth
Speed (Walking) n/a - n/a n/a - n/a n/a - n/a n/a - n/a
Speed (Enraged) n/a - n/a n/a - n/a n/a - n/a n/a - n/a
Chance to Rage on Sight n/a% n/a% n/a% n/a%
Chance to Rage when Shot n/a% n/a% n/a% n/a%


Resistances

n/a n/a n/a n/a Fire n/a n/a
Damage Taken Multipler n/a% n/a% n/a% n/a% n/a% n/a% n/a%


Sub-machine Gun Assault Rifle Shotgun Handgun Rifle Assault Rifle - AR15 Handgun - 9MM
Ballistic Damage Multiplier n/a% n/a% n/a% n/a% n/a% n/a% n/a%

- Gorefiends only have one weak spot, which is the head, although the multiplier is n/a.
- Their Swords deflect attacks.

Hit Zone Damage Factor
Head n/a%
Arms n/a%
All other n/a%

Behavior

- The Gorefiend is Muscular , Quite light, Fast, close-range Zed.
- Upon spawning, it will walk or sprint towards the nearest player and attempt to attack them.
- Gorefiends will attack by swinging their swords at players as soon as they get within range.
- Gorefiends will destroy armor extremely fast, and continues to chip away at armor.
- Gorefiends can also attack with their swords if players are too close to them.
- Gorefiends can block gunfire. When shot at, Gorefiends will cross their swords in front of their face to block bullets. When blocking, Gorefiends take n/a% less damage, and incapacitating effects are n/a% less effective. On Suicidal and Hell On Earth, Gorefiends have a very medium chance to block when shot at.

Extermination Tactics

n/a

Gallery