Dual 1858 Revolvers: Difference between revisions
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Dual 1858 Revolvers | | Name=Dual 1858 Revolvers | ||
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| PerkLink=Gunslinger | | PerkLink=Gunslinger | ||
| WeaponImage=KF2Dual_1858_Revolvers.png | | WeaponImage=KF2Dual_1858_Revolvers.png | ||
| Damage= | | Damage=50.000000 | ||
| FireRate=545. | | FireRate=545.000000 | ||
| Accuracy=50.000000 | | Accuracy=50.000000 | ||
| Penetration=0.000000 | | Penetration=0.000000 | ||
| MagazineSize=12 | | MagazineSize=12 | ||
| AmmoCapacity= | | AmmoCapacity=144 | ||
| Description=• Fire mode is semi-auto only.<br />• Alt-fire switches aiming styles when in Ironsights.<br />• A pair of Remington 1858 revolvers. Each can be individually sold or dropped. | | Description=• ''"Fire mode is semi-auto only."''<br />• ''"Alt-fire switches aiming styles when in Ironsights."''<br />• ''"A pair of Remington 1858 revolvers. Each can be individually sold or dropped."'' | ||
| | | | ||
| PerkName=Gunslinger | | PerkName=Gunslinger | ||
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| | | | ||
| InitialSpareMags=7 | | InitialSpareMags=7 | ||
| AmmoCost= | | AmmoCost=20 | ||
| Block= | | Block= | ||
| Parry= | | Parry= | ||
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| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
The '''Dual 1858 Revolvers''' are the [[Gunslinger|Gunslinger's]] starting weapons. Each of the revolvers can be wielded or sold/dropped [[1858_Revolver|separately]]. Gunslinger always spawns with a pair of them. | |||
Compare to the single revolver, Dual 1858 Revolvers has increased rate of fire and magazine size but also slower reload speed. | |||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
Equip Time = 0.19s.<br/> | ''"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."'' | ||
Putdown Time = 0.48s.<br/> | |||
==Flavor Text== | |||
''"A pair of Remington 1858 revolvers. Each can be individually sold or dropped."'' | |||
==Technical Information== | |||
Damage = 50.<br /> | |||
Damage (buttstock bash) = 24.<br /> | |||
Rate Of Fire = 545 RPM.<br /> | |||
Rate Of Fire (bash) = 104.<br /> | |||
Damage Type = Ballistic.<br /> | |||
Damage Type Group = Handgun.<br /> | |||
Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.<br /> | |||
Reload Time (dry): Normal = 3.13s, Elite = 2.26s.<br /> | |||
Equip Time = 0.19s.<br /> | |||
Putdown Time = 0.48s.<br /> | |||
Weapon Powers:<br /> | |||
Gun hit power = 150.<br /> | |||
Knockdown power = 15.<br /> | |||
Stumble power = 50.<br /> | |||
==Upgrades== | |||
Upg1 (500): Base damage x1.2.<br /> | |||
Upg2 (600): Base damage x1.6.<br /> | |||
Upg3 (700): Base damage x2, Base weight + 2.<br /> | |||
Upg4 (1500): Base damage x2.5, Base weight + 4.<br /> | |||
==Notes== | |||
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 16:06, 19 October 2018
Killing Floor 2 item | |||
4
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MAGAZINE SIZE | 12 | ||
SPARE AMMO CAPACITY | 144 | ||
DAMAGE | 50 | ||
FIRE RATE | 545 | ||
ACCURACY | 50 | ||
PENETRATION | 0 | ||
• "Fire mode is semi-auto only." • "Alt-fire switches aiming styles when in Ironsights." • "A pair of Remington 1858 revolvers. Each can be individually sold or dropped." | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 20 | ||
Weapon Type | Pistol | ||
Weapon Information | |||
Starting Ammo | 12 + 84 | ||
The Dual 1858 Revolvers are the Gunslinger's starting weapons. Each of the revolvers can be wielded or sold/dropped separately. Gunslinger always spawns with a pair of them.
Compare to the single revolver, Dual 1858 Revolvers has increased rate of fire and magazine size but also slower reload speed.
Description
"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."
Flavor Text
"A pair of Remington 1858 revolvers. Each can be individually sold or dropped."
Technical Information
Damage = 50.
Damage (buttstock bash) = 24.
Rate Of Fire = 545 RPM.
Rate Of Fire (bash) = 104.
Damage Type = Ballistic.
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.
Reload Time (dry): Normal = 3.13s, Elite = 2.26s.
Equip Time = 0.19s.
Putdown Time = 0.48s.
Weapon Powers:
Gun hit power = 150.
Knockdown power = 15.
Stumble power = 50.
Upgrades
Upg1 (500): Base damage x1.2.
Upg2 (600): Base damage x1.6.
Upg3 (700): Base damage x2, Base weight + 2.
Upg4 (1500): Base damage x2.5, Base weight + 4.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.