Difference between revisions of "Bloat (Killing Floor 2)"

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(space messes with the coding and same grammatical error on all mobs)
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=== General Bloat Information ===
 
=== General Bloat Information ===
 
The Bloat is a large but slow zed that attempts to approach players and spit bile on them. His health is very large considering his appearance in wave one and body shots are not recommended. If allowed to close distance, the bile will begin to eat away at armor and health and will apply an effect on the players screen making it difficult to see. Being taller than many other zeds, he can often times be headshot over a mob of others and it is recommended to not approach this zed unless you must. He is considered to be of high threat to players due to his damage over time bile and vision disruption, however he is often too slow to make much use of it if dealt with soon enough. Engage when convenient.  
 
The Bloat is a large but slow zed that attempts to approach players and spit bile on them. His health is very large considering his appearance in wave one and body shots are not recommended. If allowed to close distance, the bile will begin to eat away at armor and health and will apply an effect on the players screen making it difficult to see. Being taller than many other zeds, he can often times be headshot over a mob of others and it is recommended to not approach this zed unless you must. He is considered to be of high threat to players due to his damage over time bile and vision disruption, however he is often too slow to make much use of it if dealt with soon enough. Engage when convenient.  
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===Statistics===
 
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{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
 
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<small><small>''** Health with 1/2/3/4/5/6 players''</small></small>
 
<small><small>''** Health with 1/2/3/4/5/6 players''</small></small>
 
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'''Notes on [[Perks (Killing Floor 2)|''XP'']]'''
 
'''Notes on [[Perks (Killing Floor 2)|''XP'']]'''
 
* XP rewarded for your on-class weapons.
 
* XP rewarded for your on-class weapons.
* Killing with other class weapons allocates XP to that class.
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* Killing with other class weapons allocates the XP to that class.
 
* Damaging with off/on-class weapon then finishing it off with another divides the XP and allocates it to both classes.
 
* Damaging with off/on-class weapon then finishing it off with another divides the XP and allocates it to both classes.
 
* Assist kills reward full XP.
 
* Assist kills reward full XP.
* Katana and Flamethrower does not reward XP.
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* Katana and Flamethrower do not reward XP.
**Shove attack does not count as melee (zerk xp), meaning allocates the XP accordingly to your weapon class.
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**Shove attack does not count as melee (zerk xp), meaning it allocates the XP accordingly to your weapon class.
  
 
'''Extra:'''
 
'''Extra:'''

Revision as of 07:47, 4 September 2015

KF2 Icon.png
KF2 Icon.png
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The new Bloat

General Bloat Information

The Bloat is a large but slow zed that attempts to approach players and spit bile on them. His health is very large considering his appearance in wave one and body shots are not recommended. If allowed to close distance, the bile will begin to eat away at armor and health and will apply an effect on the players screen making it difficult to see. Being taller than many other zeds, he can often times be headshot over a mob of others and it is recommended to not approach this zed unless you must. He is considered to be of high threat to players due to his damage over time bile and vision disruption, however he is often too slow to make much use of it if dealt with soon enough. Engage when convenient.

Statistics

Normal Hard Suicidal Hell on earth
Bounty £19 £ 13 £14 £11
XP 17 22 30 34
Health 303 / 379 / 455 / 531 / 606 / 682** 405 / 506 / 607 / 708 / 809 / 910** 405 / 506 / 607 / 708 / 809 / 910** 405 / 506 / 607 / 708 / 809 / 910**
Damage
Speed
Range
* Head health

** Health with 1/2/3/4/5/6 players

Notes on XP

  • XP rewarded for your on-class weapons.
  • Killing with other class weapons allocates the XP to that class.
  • Damaging with off/on-class weapon then finishing it off with another divides the XP and allocates it to both classes.
  • Assist kills reward full XP.
  • Katana and Flamethrower do not reward XP.
    • Shove attack does not count as melee (zerk xp), meaning it allocates the XP accordingly to your weapon class.

Extra:

  • Resists Ballistic, Explosive, Toxic and Bludgeoning Damage, takes only 50% damage.
  • Weak against Fire, Slashing and Piercing Damage, takes 200% damage.
  • Solo Health: 75%.

Extermination Tactics

Do not attempt to body shot this foe as he becomes something of a bullet sponge. Simply pick off the head at range and watch him waddle to his death.