AA-12 Auto Shotgun: Difference between revisions
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{{ | {{KF2WeaponInfo | ||
| Name=AA-12 Auto Shotgun | |||
|Name=AA-12 Auto Shotgun | | PerkImage=KF2_Perk_Support_White.png | ||
| | | PerkLink=Support (Killing Floor 2) | ||
| | | WeaponImage=KF2AA-12 Auto Shotgun.png | ||
| | | Damage=140.000000 | ||
| | | FireRate=300.000000 | ||
| | | Accuracy=30.000000 | ||
|Penetration=2 | | Penetration=2.000000 | ||
| | | MagazineSize=20 | ||
| | | AmmoCapacity=120 | ||
|AmmoCost= | | Description=• ''"Choice of full-auto and semi-auto fire modes."''<br />• ''"Alt-fire to toggle between fire modes."''<br />• ''"The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!"'' | ||
| | | | ||
| | | PerkName=Support | ||
| | | Pricing=1500 | ||
| | | Weight=10 | ||
| | | | ||
| | | InitialSpareMags=0 | ||
| | | AmmoCost=82 | ||
| | | Block= | ||
| | | Parry= | ||
| WeaponType=Shotgun | |||
| | |||
| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
| | |||
| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
''' | The '''AA-12 Auto Shotgun''' is the [[Support (Killing Floor 2)|Support's]] ''tier 4'' weapon. | ||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"Fire mode is full-auto or Semi-auto, toggled by alt fire."'' | |||
==Flavor Text== | |||
''"The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!"'' | |||
==Technical Information== | |||
Damage (per pellet) = 20.<br /> | |||
Pellets (amount) = 7.<br /> | |||
Damage (buttstock bash) = 30.<br /> | |||
Spread factor = 0.07.<br /> | |||
Rate Of Fire = 300.<br /> | |||
Rate Of Fire (bash) = 50.<br /> | |||
Damage Type = Ballistic.<br /> | |||
Damage Type Group = Shotgun.<br /> | |||
Reload Time:<br /> | |||
Tactical Reload: Normal = 2.99s, Elite = 2.02s.<br /> | |||
Dry Reload: Normal = 2.97s, Elite = 2.10s.<br /> | |||
Equip Time = 0.52s.<br /> | |||
Putdown Time = 0.46s.<br /> | |||
Weapon Powers:<br /> | |||
Penetration power = 2.<br /> | |||
Stumble power = 5.<br /> | |||
==Upgrades== | |||
Upg1 (1500): Base damage x1.15, Base weight + 1. | |||
==Notes== | |||
* Player's stance has no effect on the pellet spread.<br /> | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 08:46, 5 June 2018
Killing Floor 2 item | |||
10
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MAGAZINE SIZE | 20 | ||
SPARE AMMO CAPACITY | 120 | ||
DAMAGE | 140 | ||
FIRE RATE | 300 | ||
ACCURACY | 30 | ||
PENETRATION | 2 | ||
• "Choice of full-auto and semi-auto fire modes." • "Alt-fire to toggle between fire modes." • "The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!" | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 82 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 20 | ||
The AA-12 Auto Shotgun is the Support's tier 4 weapon.
Description
"Fire mode is full-auto or Semi-auto, toggled by alt fire."
Flavor Text
"The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!"
Technical Information
Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 30.
Spread factor = 0.07.
Rate Of Fire = 300.
Rate Of Fire (bash) = 50.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time:
Tactical Reload: Normal = 2.99s, Elite = 2.02s.
Dry Reload: Normal = 2.97s, Elite = 2.10s.
Equip Time = 0.52s.
Putdown Time = 0.46s.
Weapon Powers:
Penetration power = 2.
Stumble power = 5.
Upgrades
Upg1 (1500): Base damage x1.15, Base weight + 1.
Notes
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.