Events (Killing Floor 2 PS4)

From Tripwire Interactive Wiki
Jump to navigation Jump to search
For the events of the PC version of Killing Floor 2, see Events (Killing Floor 2).


Summer Sideshow (2017)

Killing Floor 2 event
Summer Sideshow
{{{WeeklyDescription}}}
{{{ModifierDescription}}}
Start Date July 11, 2017
End Date August 8, 2017
Killing Floor 2 - PS4 Summer Sideshow 2017 Trailer
Completion Reward
[[File:{{{RewardImage}}}|48px|link={{{RewardLink}}}]] {{{RewardName}}}
Related Trophies
For the changelog of this event, see Updates (Killing Floor 2 PS4).


Come one, come all!

Welcome to the Summer Sideshow, held this year at the Tragic Kingdom Abusement Park! The safety and health inspectors tried to shut us down, but after Pukey the Clown got done with them they’re no longer able to register a complaint!

Experience the thrills and chills of the Tragic Kingdom Map, centerpiece of our Summer Sideshow Seasonal Event! Test your luck and skill at games like Dunk the Bloat and Pop the Clot! Scream on the terrifying Queen of Blades or experience the hurtling terror of Pound Mountain!


New faces on old friends

What would the Tragic Kingdom be without its cast and crewmembers, all here to make sure you have a bloody good time? Marvel at the might of the Strong Pound, or laugh at the antics of the adorable Pinhead! We’ve got clowns, sirens of the south seas, clowns, pyrotechnics, and more clowns! Now with vomiting clowns!


New weapons!

Fresh out of Horzine R&D, test out Horzine’s latest in experimental weaponry at our carnival of carnage! Try the SPX 464 Centerfire Rifle! Similar to the Winchester, it has a better scope, does more damage…okay, it’s just better. Or squeeze off a few rounds with the HZ12 Multi-Action Shotgun, the latest in high capacity shotguns for when you need a hail of shot on a budget.


New unlocks! * limited time only


Sideshow Hazmat Suit

You can earn prize tickets* as free item drops or you can purchase them on the Trading Floor! Prize tickets can be exchanged for new items unique to the Summer Sideshow, such as clown make up and circus hats and masks. Complete all the objectives in the Tragic Kingdom Map to earn the Sideshow Hazmat Suit… which is just about the only way to remain clean and Tetanus free in this place.

* Prize Tickets are only available during the Summer Sideshow Event.

Weekly Outbreaks

WARNING
Weekly outbreaks reported

Introducing our Weekly Outbreaks, modified game modes that alter the rules of Killing Floor 2 to create a unique game experience. A new one will be available each week, selected from a pool of weekly outbreaks.

Outbreaks are meant to give experienced players new challenges and are intended for level 15+ perks.

Poundemonium

Killing Floor 2 horzine weekly outbreak
Poundemonium
All Fleshpounds, all the time. Almost.
The Fleshpound Convention is in town!
Start Date July 11, 2017
End Date July 18, 2017
Killing Floor 2 Weekly Outbreaks - Poundemonium
Outbreak Completion Reward
Weekly | King Pound Visor | Precious
Related Achievements

Gameplay specifics

  • Boss replacement: Fight against King Fleshpound. King Fleshpound is capable of performing special "Whirlwind", "Ground Pound Explosion" and "Chest Beam" attacks. When King Fleshpound changes its battle phase it spawns a set on mini Fleshpounds (Quarter Pounds). Quarter Pounds are also have a chance to replace common ZEDs.
  • Difficulty - Suicidal, Waves - 7.
  • Each time King Fleshpound changes its battle phase (including phase 0, when it appear at the map) it spawns a set of Quarter Pounds, which are the smaller versions of the normal Fleshpound. Quarter Pounds have less health and are slightly more vulnerable against various damage types than normal Fleshpounds. Amount of the Quarter Pounds to spawn laying between (1-6) depending on how many players currently on the server.
  • ZED to be replaced by Quarter Pound - Odds: AlphaClot - 5%, Slasher - 10%, GoreFast - 10%, Crawler - 5%, Stalker - 5%, Bloat - 65%.
  • Scrake has 90% chance to be replaced by Fleshpound (normal variant).
  • Each wave contains only 55% of the base wave AI amount.
  • King Fleshpound always spawns enraged.

Up, Up, and Decay

Killing Floor 2 horzine weekly outbreak
Up, Up, and Decay
Try to make ninety-nine Zed balloons.
Shooting Zeds in this outbreak will cause them to inflate like balloons, even to the point of floating away and popping!
Start Date July 18, 2017
End Date July 25, 2017
[[File:|94px|link=]] [ ']
Outbreak Completion Reward
[[File:|48px|link=]] '
Related Achievements

Zed Time

Killing Floor 2 horzine weekly outbreak
Zed Time
All the Zed Time in the world.
Ever think that life is passing you by? Not in this outbreak! You'll be in Zed Time any time you're near a Zed.
Start Date July 25, 2017
End Date August 1, 2017
[[File:|94px|link=]] [ ']
Outbreak Completion Reward
[[File:|48px|link=]] '
Related Achievements

Beefcake

Killing Floor 2 horzine weekly outbreak
Beefcake
Bigger they are, harder you fall.
In this outbreak, Zeds increase their health, size, and reach when they hit players or are affected by certain Zed abilities.
Start Date August 1, 2017
End Date August 8, 2017
[[File:|94px|link=]] [ ']
Outbreak Completion Reward
[[File:|48px|link=]] '
Related Achievements

Boom

Killing Floor 2 horzine weekly outbreak
Boom
Zeds under pressure; may explode.
Maybe it was something they ate? Bad gas? Whatever it was, Zeds explode when killed in this outbreak.
Start Date August 8, 2017
End Date August 15, 2017
[[File:{{{TrailerThumbnail}}}|94px|link={{{TrailerLink}}}]] [{{{TrailerLink}}} {{{TrailerName}}}]
Outbreak Completion Reward
Weekly | Mind Blown
Related Achievements

Gameplay specifics

  • Explosive ZEDs: ZEDs explode on death.
  • Difficulty - Hard, Waves - 7.
  • Explosion: Damage - 35, Radius - 4.5m, Falloff exponent - 2, Damage type - Explosive.
  • Explosion (Bloat, Scrake, Fleshpound, bosses): Damage - 35, Radius - 5.5m, Falloff exponent - 2, Damage type - Explosive.
  • ZEDs do not take any damage from the explosions.
  • Fleshpounds spawn already enraged.

Cranium Cracker

Killing Floor 2 horzine weekly outbreak
Cranium Cracker
Brain damage is the best damage.
In this outbreak, the Zeds have mutated such that they can only be put down for good with damage to the head.
Start Date August 15, 2017
End Date August 22, 2017
Killing Floor 2 Weekly Outbreaks - The Cranium Cracker
Outbreak Completion Reward
Centerfire | Headshot Weekly | Mint
Related Achievements

Gameplay specifics

  • Headshots only: ZEDs take damage only when being hit in the head.
  • Difficulty - Hard, Waves - 7.
  • For balance purposes bosses have only 25% of their base health amount.

Tiny Terror

Killing Floor 2 horzine weekly outbreak
Tiny Terror
A small threat is still a threat.
Shooting Zeds in this outbreak will cause them to shrink, making them harder to hit.
Start Date August 22, 2017
End Date August 29, 2017
Killing Floor 2 Weekly Outbreaks - Tiny Terror
Outbreak Completion Reward
Weekly | Tiny Terror Hat | Precious
Related Achievements

Gameplay specifics

  • Shrinking ZEDs / players: ZEDs and players have their size scaled based on their health percentage.
  • Difficulty - Suicidal, Waves - 7.
  • Size scale at 100% HP - x1, Size scale at 0% HP - x0.5.

Bobble Zed

Killing Floor 2 horzine weekly outbreak
Bobble Zed
...that must hurt their necks.
Something went horribly wrong with this batch of Zeds and their heads are wwwaaaayyyyyyy larger than normal! Huge even!
Start Date August 29, 2017
End Date September 5, 2017
Killing Floor 2 Weekly Outbreaks - Bobble Zed
Outbreak Completion Reward
Weekly | Horzine Helmet | Precious
Related Achievements

Gameplay specifics

  • Enlarged head size: ZEDs and players have bigger heads. ZEDs have more health and only die when their body health is depleted.
  • Difficulty - Suicidal, Waves - 7.
  • ZEDs head size scale - x2.7, Players head size scale - x2.
  • No head dismemberment allowed. ZEDs cannot be killed by taking off their head health.
  • It should be noted that ZEDs still take extra damage to body upon draining head HP (see step 7 of Damage To Take mechanics).
  • ZEDs spawn much faster (x2.5 spawn rate multiplier).
  • Each wave contains only 70% of the base wave AI amount.
  • All ammo has 50% discount.