Update 1.04 (Killing Floor 2 PS4)
Killing Floor 2 update | |||
Update 1.04 | |||
Release Date | January 19, 2017 | ||
◄◄ 1.03 | 1.05 ►► | ||
“We would like to welcome all Killing Floor 2 players to the Tropical Bash and join us for some bone breaking fun on sunny Zed Landing! With a special thanks to everybody who helped us test this update over the holiday season, let the hunt for (Alan) Wilson begin!”
- – Jared Creasy
Highlights
- New Weapon - Bone Crusher
- New Map - Zed Landing
- New System - Multi-Perk Weapons
- New Zed - Gorefiend
General
- New System - Emotes - Players can now equip an emote and trigger it during gameplay
- Multi-Perk Weapons
- Weapons can now be tied to multiple perks allowing for perk bonuses
- Example: Support Perk will now gain benefits from the Medic Shotgun
- Inventory
- Crates can now be broken down into craftable items
- Slightly sped up first 10 level experience gain
- Players can now turn off the auto-upgrade system
Balance
- Caulk N’ Burn
- Damage increased 50%
- Splash damage radius decreased 25%
- Incendiary Shotgun
- Damage increased 60%
- Fire rate increased 10%
- Spread increased 60%
- Ammo capacity increased by 12 rounds
- Ammo cost increased 10%
- Flamethrower
- Damage increased 50%
- Splash damage radius decreased 25%
- Microwave Gun
- Added ability to burn zeds from splash damage
- Toned down damage and radius from ground fire
- Bosses
- Increased Hans’ vulnerability to blunt and slashing damage
- Increased Patriarch's vulnerability to blunt and slashing damage
- Hans’ resistance to microwave gun increased by 15%
- Solo
- Normal spawn rate reduced by 10%
- Hard spawn rate reduced by 20%
- Suicidal spawn rate reduced by 20%
- Hell on Earth spawn rate reduced by 40%
All Platform Bugs Fixes Addressed In 1050
- Friends Only Server setting asking for a password
- Added missing map thumbnails in WebAdmin
- Fixed issue where push to talk would switch to open mic.
- Fixed typo in Hellish Survivalist achievement text
- Personal Best Records are not saving
- Increased controller max sensitivity on slider
- Blood and Puke HUD Overlay Not scaling properly for higher FOV settings
- Fixed some favorite weapon lines
- Fixed open hole on Reverend Alberts’ mesh
- Fixed some accessory clipping on Rae
- Fixed some missing accessory descriptions
- Fixed Versus mode issue where players leaving in Ready Up lobby could negatively affect team score.
- Fixed issue where Bloat bile mine could pass through glass without breaking it.
- Fixed a case where multiple bosses spawn when entire Zed Team leaves during match and rejoins during boss wave
- Fixed Patriarch Mortar repeating animation
- Fixed bug where wrong message was displayed when switching to Zed team mid-game
- Updated Credits
- Translated map names now properly display on scoreboard in foreign languages
- Minor localization fixes for French, Polish and Brazilian Portuguese
- Trader Menu - Changing Perks while in Trader Menu does not update grenade information.
- Text on Firebug perk description that was missing
- Fixed inconsistent attack range with Zweihander
- Added missing M79 elite reload 3P animations
- Fixed issue where fire wasn’t applying tick damage regularly
- Fixed issue where P90 elite reload caused player to crouch when reloading in 3rd person
- Fixed jittery HX25 third person reload
- Improved C4 detonation issue
- Fixed C4 disappearing if thrown while sprinting
- Icon and dropped world model for the M14EBR now have scope
- Nail Shotgun now plays weapon check sound
- Fixed AA12 weapon check animation and sound.
- Corrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in name
- Fixed Eviscerator not having inaudible impact sounds
- 9mm pistols can now take advantage of Commando’s Machine Gunner skill.
- Survivalist heavy armor skill properly increases max armor capacity
- Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
- Fixed Skirmisher skill healing 2 points per second instead of 1 as described
- Fixed Siren difficulty setting issue.
- Prevented Sirens from getting stuck in open manholes
- Fixed bug where Bloats would die from knockdown
- Fixed a case where freeze material wasn’t correctly applied to Stalker
- Napalm should now more reliably set zeds touching other zeds affected by this skill on fire (not just the original zed or set hit by it)
- Fixed an issue where not all maps showed up properly in solo map vote
- Fixed a case where the husk launcher would fire from the wrong position
- Fixed an issue where berserker could break boss flee AI
- Fixed a case where melee damage bonus was always active with the Berserk parry
- Fixed a case where no sound or particle effect would trigger on a successful parry
- Fixed a case where autofill could overcharge for armor
- Fixed Rae’s description text being cut off in Spanish localization
- Fixed Issue where music track “Someone to Hate by Demon Hunter” would get cut off abruptly
- Fixed issue where Husk’s flamethrower SFX would persist after death
- Fixed issue where player’s would have negative health at death
- Fixed issue where Elite Clot’s Rally would have a stacking damage bonus to Siren’s scream
- Fixed issue in which Han’s Shield would get turned off from player falling off ledge and avoiding grab
- Fixed clipping issues with certain accessory combinations
- Fixed a crash that could occur when using Alt+Enter to enter or return from windowed mode
- Fixed a bug where the player's arm could be positioned strangely when grabbed by Hans
Map Fixes
- Fixed caged clot animations
- Updated catwalk zed ‘closet’
- Fixed invisible ceiling interfering with Versus zeds
- Fixed minor blocking volume and collision issue
- Fixed player breakout spot in Versus mode
- Minor visual adjustments
- Fixed Zed navigation exploit
- Fixed several visual bugs
- Fixed tire swing exploit
- Fixed minor lighting bug
- Fixed minor visual bugs
- Fixed collision issue with outside benches
PS4 Specific Bug Fixes - 1.04
- Fixed a case where the former party host being re-invited to a game would end up in the match overview lobby instead of the game lobby
- Fixed minor UI bug when logged in with Guest account
- PS4 Pro: Fixed an issue where blood and puke on the HUD would not scale properly
- Fixed the activity feed in Versus showing the wrong name for the boss
Live Update Changes
PS4
- Hans
- Group
- Normal - No change
- Hard - Decreased HealthMod from .79 to .75
- Suicidal - Decreased HealthMod from .71 to .59, Decreased DamageMod from .92 to .76
- HOE - Decreased HealthMod from .8 to .56, Decreased DamageMod from .9 to .63
- Solo
- Normal - Increased SoloDamageMod from ..46 to .51
- Hard - Increased SoloDamageMod from .55 to .62
- Suicidal - Increased SoloDamageMod from .68 to .87
- HOE - Increased SoloDamageMod from .84 to .96
- Group
- Patriarch
- Group
- Normal - Decreased HealthMod from .7 to .63
- Hard - Decreased HealthMod from .89 to .78
- Suicidal - Decreased HealthMod from .87 to .77, Decreased DamageMod from 1.26 to 1.12
- HOE - Decreased HealthMod from .97 to .84, Decreased DamageMod from 1.25 to 1.09
- Solo
- Normal - Increased SoloDamageMod from .39 to .47
- Hard - Increased SoloDamageMod from .54 to .66
- Suicidal - Increased SoloDamageMod from .6 to .66
- HOE - Increased SoloDamageMod from .76 to .96
- Group