HMTech-101 Pistol
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Killing Floor 2 item | |||
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MAGAZINE SIZE | 15 | ||
SPARE AMMO CAPACITY | 240 | ||
DAMAGE | 20 | ||
FIRE RATE | 343 | ||
ACCURACY | 50 | ||
PENETRATION | 0 | ||
• "Fire mode is semi-auto only." • "Alt-fire shoots healing darts to heal team members." • "Using caseless ammunition, it counts the rounds for you." | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 10 | ||
Weapon Type | Pistol | ||
Weapon Information | |||
Starting Ammo | 15 + 120 | ||
Heal Amount | 15 ✚ | ||
The HMTech-101 Pistol is the Field Medic's starting weapon. 1 dart will cost 50% of the dart ammo capacity. As a part of multi-perk weapon system HMTech-101 Pistol also belong to the arsenal of Gunslinger.
Description
"Fire mode is semi-auto only. Alt-fire shoots healing darts to heal team members."
Flavor Text
Using caseless ammunition, it counts the rounds for you."
Technical Information
Damage = 20.
Damage (buttstock bash) = 21.
Rate Of Fire = 342 RPM.
Rate Of Fire (bash) = 60.
Damage Type = Ballistic, Toxic (acidic poison).
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 2.25s, Elite = 1.69s.
Reload Time (dry): Normal = 2.07s, Elite = 1.20s.
Equip Time = 0.34s.
Putdown Time = 0.42s.
Weapon Powers:
Gun hit power = 45.
Poison power (acidic poison, per DOT tick) = 33.
Healing:
Ammo cost (per dart) = 50%.
Heal amount = 15.
Time (full recharge) = 15s.
Strategy
Only weighing 1 block, this weapon is certainly worth purchasing off-perk to help heal your team on higher difficulties.
Headshots with the HMTech-101 will decapitate Clots, Stalkers and Crawlers.
It is recommended to hang onto your Medic Pistol and have your team support you until you can buy the Medic Assault Rifle, this will save money waste on higher difficulties.
Combined with 5 Medic grenades and a good team of players, it is possible to keep you and your team alive up to wave 4 with just your HMTech-101 Medic Pistol on Hell on Earth difficulty.
Gains all the perk bonuses from Gunslinger thanks to multi-perk weapon system.