Medic Grenade (Killing Floor 2)
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The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |||
SPARE AMMO CAPACITY | 5 | ||
DAMAGE | 50 | ||
• Releases a gas that will poison Zeds, but will also heal people. • Stand in the blue gas cloud to be healed. To quote one of our scientists: 'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps. | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
Description:
- Releases a gas that will poison Zeds, but will also heal people
- Stand in the blue gas cloud to be healed
Technical Information:
Grenade explodes into Healing Cloud which does damage to ZEDs and heals players. Healing Cloud has radius of 3.5 meters, lasts for total of 8 seconds where it applies its effects within 1s intervals.
Damage = 50.
Damage Type = Toxic.
Healing Cloud has no damage falloff meaning that it will be doing full damage within its radius.
Healing Cloud poisons ZEDs by toxic Damage Over Time. For next 10 seconds after taking Healing Cloud damage within 1s intervals ZEDs will be taking 5 points of damage / tick.
Heal amount = 5 / tick.
Fuze Time = 0.5 seconds.
Flavor text:
- To quote one of our scientists:'The agent released from these grenades will revivify Homo Sapiens, while euthanizing Homo Zedicus.' We hope that helps.
Extra:
- Skills that buff allies on heal (Adrenaline Shot, Focus Injection, Coagulant Booster) will proc with with every tick of the Medic Grenade, which means that each incremental buff will max out in three or four ticks - very useful!