Update 1036 (Killing Floor 2): Difference between revisions
Jump to navigation
Jump to search
(Corrected Related Major Update) |
(Added links to various pages, fixed spelling, redone headline usage) |
||
Line 16: | Line 16: | ||
'''Bug fixes''' | |||
* Fixed server crash on map travel | * Fixed server crash on map travel | ||
* Fixed a crash related to the siren screaming | * Fixed a crash related to the [[Siren (Killing Floor 2)|siren]] screaming | ||
* Fixed a crash when attempting to recycle hundreds of cosmetic items at once | * Fixed a crash when attempting to recycle hundreds of cosmetic items at once | ||
* Fixed bosses not spawning correctly in VS mode | * Fixed bosses not spawning correctly in VS mode | ||
* Fixed an audio issue with the AK-12 firing in burst mode | * Fixed an audio issue with the [[Kalashnikov AK-12|AK-12]] firing in burst mode | ||
* Fixed an issue with projectiles not being able to be picked up when under water | * Fixed an issue with projectiles not being able to be picked up when under water | ||
* Fixed an issue causing some achievements to not unlock | * Fixed an issue causing some [[Achievements (Killing Floor 2)|achievements]] to not unlock | ||
* Fixed an issue where Sharpshooter UI elements would remain after changing perks | * Fixed an issue where [[Sharpshooter (Killing Floor 2)|Sharpshooter]] UI elements would remain after changing perks | ||
* Fixed an issue where Husks would not explode when a player shot their fuel tank | * Fixed an issue where [[Husk (Killing Floor 2)|Husks]] would not explode when a player shot their fuel tank | ||
* Fixed an issue causing audio stuttering in Biotics Lab and Prison maps | * Fixed an issue causing audio stuttering in [[Biotics Lab (Killing Floor 2)|Biotics Lab]] and [[Prison]] maps | ||
* Fixed an issue where UI elements would be stuck on a player's screen after respawning | * Fixed an issue where UI elements would be stuck on a player's screen after respawning | ||
* Fixed an item crafting exploit | * Fixed an item crafting exploit | ||
'''Additional features''' | |||
Added a config setting to toggle off boss health bars (this is located in KFGame.ini and cannot be changed currently using the game UI) | Added a config setting to toggle off boss health bars (this is located in KFGame.ini and cannot be changed currently using the game UI) | ||
'''Known issues''' | |||
There are a couple of nasty known issues we're looking to address, but we wanted to release the crash fixes we have in the mean time. | There are a couple of nasty known issues we're looking to address, but we wanted to release the crash fixes we have in the mean time. | ||
* Dead player controlled Scrakes and Fleshpounds will sometimes damage human players near their bodies. | * Dead player controlled [[Scrake (Killing Floor 2)|Scrakes]] and [[Fleshpound (Killing Floor 2)|Fleshpounds]] will sometimes damage human players near their bodies. | ||
* Config setting to add the | * Config setting to add the [[Welder (Killing Floor 2)|Welder]] back to the weapon select menu doesn't work properly | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 10:08, 14 January 2017
Killing Floor 2 update | |||
Update 1036 | |||
Release Date | June 15, 2016 | ||
◄◄ 1028 | ◄ 1035 | 1037 ► | 1046 ►► |
“Hey everyone,
Coming shortly will be a mandatory client and server update for KF2. This is a bit later in the day than we like to push out updates but we feel the fixes addressed in this update are severe enough to inconvenience everyone.”
- – Sean Manzano
Bug fixes
- Fixed server crash on map travel
- Fixed a crash related to the siren screaming
- Fixed a crash when attempting to recycle hundreds of cosmetic items at once
- Fixed bosses not spawning correctly in VS mode
- Fixed an audio issue with the AK-12 firing in burst mode
- Fixed an issue with projectiles not being able to be picked up when under water
- Fixed an issue causing some achievements to not unlock
- Fixed an issue where Sharpshooter UI elements would remain after changing perks
- Fixed an issue where Husks would not explode when a player shot their fuel tank
- Fixed an issue causing audio stuttering in Biotics Lab and Prison maps
- Fixed an issue where UI elements would be stuck on a player's screen after respawning
- Fixed an item crafting exploit
Additional features
Added a config setting to toggle off boss health bars (this is located in KFGame.ini and cannot be changed currently using the game UI)
Known issues
There are a couple of nasty known issues we're looking to address, but we wanted to release the crash fixes we have in the mean time.
- Dead player controlled Scrakes and Fleshpounds will sometimes damage human players near their bodies.
- Config setting to add the Welder back to the weapon select menu doesn't work properly