Template:KF2WeaponInfo: Difference between revisions
Jump to navigation
Jump to search
(Added support for hybrid weapons (alternative weapon type), changed secondary starting ammo entry) |
(Added Game version so if there are outdated stats everyone will now because of the version which is displayed below the info box) |
||
Line 1: | Line 1: | ||
<includeonly>{|style="background: #000000; border-collapse: collapse; color: #a6a7a9; float: right; margin: 0 0 | <includeonly>{|style="background: #000000; border-collapse: collapse; color: #a6a7a9; float: right; margin: 0 0 16px 24px; text-align: left; vertical-align: middle; width: 350px;" | ||
|- style="background: #ffffff; color: #000000; text-align: center;" | |- style="background: #ffffff; color: #000000; text-align: center;" | ||
| colspan="4" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2]] item''</small> | | colspan="4" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2]] item''</small> | ||
|- style="background: #ffffff; color: #ffffff; text-align: center;" | |- style="background: #ffffff; color: #ffffff; text-align: center;" | ||
| colspan="4" style="padding: 0;" | <div style="background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent | | colspan="4" style="padding: 0;" | <div style="background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; height: 43px; position: relative; width: 350px;"><div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table-cell; height: 30px; left: 0; position: relative; top: 5px; vertical-align: middle; width: 350px;">'''{{{Name}}}'''<div style="position: absolute; top: 3px; left: 12px;">[[File:{{{PerkImage}}}|20px|link={{#if: {{{PerkLink|}}}|{{{PerkLink}}}|}}]]</div></div><div style="background: linear-gradient(135deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 350px"></div></div> | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
| colspan="4" style="padding: 0 12px 12px;" | [[File:{{{WeaponImage}}}|326px]] | | colspan="4" style="padding: 0 12px 12px;" | [[File:{{{WeaponImage}}}|326px]] | ||
Line 76: | Line 76: | ||
| colspan="4" style="height: 6px;" | | | colspan="4" style="height: 6px;" | | ||
|- {{#if: {{{SecondaryAmmoType|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{SecondaryAmmoType|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0 12px; text-align: center;" | <small>Secondary | | colspan="4" style="padding: 0 12px; text-align: center;" | <small>Secondary Ammunition</small> | ||
|- {{#if: {{{SecondaryAmmoType|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{SecondaryAmmoType|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding-left: 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Type''' | | colspan="2" style="padding-left: 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Type''' | ||
Line 165: | Line 165: | ||
|- {{#ifexpr: {{#if: {{{Achievement_0_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_1_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_2_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_3_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_4_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_5_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_6_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_7_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_8_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_9_Name|}}} | 1 | 0}} || style="display: none;"}} | |- {{#ifexpr: {{#if: {{{Achievement_0_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_1_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_2_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_3_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_4_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_5_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_6_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_7_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_8_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_9_Name|}}} | 1 | 0}} || style="display: none;"}} | ||
| colspan="4" style="height: 6px;" | | | colspan="4" style="height: 6px;" | | ||
|- style="background | |- style="background: #ffffff; text-align: right;" | ||
| colspan="4" style="height: | | colspan="4" style="height: 8px; padding: 0 0 2px;" | <div style="background: linear-gradient(45deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom left, linear-gradient(315deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom right; height: 8px; position: relative; top: -8px; width: 350px;"></div>{{#if: {{{GameVersion|}}} |<small style="position: relative; top: -8px;>''status as of game version {{{GameVersion}}}''</small>|}} | ||
|}</includeonly> | |}</includeonly> | ||
<noinclude> | <noinclude> | ||
Line 246: | Line 246: | ||
| Achievement_9_Image= | | Achievement_9_Image= | ||
| Achievement_9_Name= | | Achievement_9_Name= | ||
| | |||
| GameVersion=1042 | |||
}} | }} | ||
Line 685: | Line 687: | ||
|- | |- | ||
| colspan="6" style="font-family: monospace, Courier; vertical-align: top; white-space: nowrap;" | <nowiki>| Achievement_9_Name=</nowiki> | | colspan="6" style="font-family: monospace, Courier; vertical-align: top; white-space: nowrap;" | <nowiki>| Achievement_9_Name=</nowiki> | ||
|- | |||
| colspan="6" | | |||
---- | |||
|- | |||
| colspan="6" style="font-family: monospace, Courier; vertical-align: top; white-space: nowrap;" | <nowiki>|</nowiki> | |||
|- | |||
| colspan="6" | | |||
---- | |||
|- | |||
| style="font-family: monospace, Courier; vertical-align: top; white-space: nowrap;" | <nowiki>| GameVersion=</nowiki> | |||
| style="vertical-align: top;" |   | |||
| style="vertical-align: top; width: 300px;" | Version of Killing Floor 2 these stats are taken from | |||
| style="vertical-align: top;" |   | |||
| style="vertical-align: top;" | ''Example: '' | |||
| style="vertical-align: top;" | ''1042'' | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
Line 808: | Line 825: | ||
| Achievement_9_Image= | | Achievement_9_Image= | ||
| Achievement_9_Name= | | Achievement_9_Name= | ||
| | |||
| GameVersion= | |||
}}</pre> | }}</pre> | ||
{{KF2NavBox}} | {{KF2NavBox}} | ||
</noinclude> | </noinclude> |
Revision as of 23:44, 30 August 2016
Killing Floor 2 item | |||
Magazine Size | 15 | ||
Ammo Capacity | 225 | ||
Damage | 15 | ||
Fire Rate | 343 | ||
Accuracy | 50 | ||
Penetration | 0 | ||
• Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | |||
General Information | |||
Perk | All | ||
Pricing | 0 | ||
Weight | 0 | ||
Weapon Information | |||
Starting Ammo | 15 + 105 | ||
Ammo Cost | 8 | ||
Block (damage multiplier) | ×1 | ||
Parry (damage multiplier) | ×1 | ||
Weapon Type | Pistol | ||
Alternative Weapon Type | Electric Weapon | ||
Secondary Ammunition | |||
Ammo Type | M203 Grenade | ||
Heal Amount (coop) | 0 ✚ | ||
Heal Amount (solo) | 0 ✚ | ||
Full Recharge Time | 0s | ||
Full Recharge Time (self) | 0s | ||
Magazine Size | 1 | ||
Ammo Capacity | 12 | ||
Starting Ammo | 1 + 3 | ||
Ammo Consumption (per use) | 0 | ||
Ammo Cost | 13 | ||
Heal Amount (per second) | 5 ✚ | ||
Heal Duration | 8s | ||
Related Achievements | |||
status as of game version 1042 |
Syntax
Parameters
{{KF2WeaponInfo | |||||
| |||||
| Name= | Name of the weapon | Example: | 9mm Pistol | ||
| |||||
| PerkImage= | Name of the image of the corresponding perk | Example: | KF2_No_Perk_White.png | ||
| |||||
| PerkLink= | Name of the page of the corresponding perk | Example: | Perks (Killing Floor 2) | ||
| |||||
| WeaponImage= | Name of the image of the corresponding weapon | Example: | KF29mm Pistol.png | ||
| |||||
| MagazineSize= | Magazine capacity | Example: | 15 | ||
| |||||
| AmmoCapacity= | Maximum spare ammo | Example: | 225 | ||
| |||||
| Damage= | Damage value of the weapon | Example: | 15.000000 | ||
| |||||
| FireRate= | Fire Rate value of the weapon | Example: | 342.857147 | ||
| |||||
| Accuracy= | Accuracy value of the weapon | Example: | 50.000000 | ||
| |||||
| Penetration= | Penetration value of the weapon | Example: | 0.000000 | ||
| |||||
| Description= | Trader descripton of the weapon | Example: | • Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | ||
| |||||
| | |||||
| |||||
| PerkName= | Name of the corresponding perk | Example: | All | ||
| |||||
| Pricing= | How much the weapon costs at the trader | Example: | 0 | ||
| |||||
| Weight= | How much the weapon weights | Example: | 0 | ||
| |||||
| | |||||
| |||||
| InitialSpareMags= | How much spare magazines you have Displays "Starting Ammo" |
Example: | 7 | ||
| |||||
| AmmoCost= | How much one magazine costs | Example: | 8 | ||
| |||||
| Block= | Damage multiplier while blocking | Example: | 1 | ||
| |||||
| Parry= | Damage multiplier while parrying | Example: | 1 | ||
| |||||
| WeaponType= | The weapons weapon type | Example: | Pistol | ||
| |||||
| AlternativeWeaponType= | The weapons alternative weapon type | Example: | Electric Weapon | ||
| |||||
| | |||||
| |||||
| SecondaryAmmoType= | Ammo Type of the secondary Ammunition | Example: | M203 Grenade | ||
| |||||
| SecondaryAmmoImage= | Name of the Image of the corresponding Ammo Type | Example: | KF2_SecondaryAmmo_Grenade_Gray.png | ||
| |||||
| HealAmount= | How much the Healing Dart heals other players | Example: | 0 | ||
| |||||
| HealAmountSolo= | How much you heal yourself (Syringe only) | Example: | 0 | ||
| |||||
| HealRecharge= | How long it takes until the Healing Dart / Syringe is fully charged after healing other players | Example: | 0 | ||
| |||||
| HealRechargeSelf= | How long it takes until the Syringe is fully charged after healing yourself (Syringe only) | Example: | 0 | ||
| |||||
| SecondaryMagazineSize= | Magazine Size of the secondary Ammo Type | Example: | 1 | ||
| |||||
| SecondaryAmmoCapacity= | Maximum ammo of the secondary Ammo Type | Example: | 12 | ||
| |||||
| InitialSecondaryAmmo= | Initial ammo of the secondary Ammo Type | Example: | 4 | ||
| |||||
| SecondaryAmmoConsumption= | How much ammo it takes to use one shot / attack with the weapon | Example: | 0 | ||
| |||||
| SecondaryAmmoCost= | How much one magazine costs of the secondary Ammo Type | Example: | 13 | ||
| |||||
| | |||||
| |||||
| Custom_0_Entry= | Additional custom entries | Example: | '''Heal Amount''' <small>(per second)</small> | ||
| |||||
| Custom_0_Value= | Additional custom values | Example: | 5 <span style="margin: 0 -1px;">✚</span> | ||
| |||||
| Custom_1_Entry= | |||||
| |||||
| Custom_1_Value= | |||||
| |||||
| . | . | . |
. . . |
. . . | |||
| |||||
| Custom_9_Entry= | |||||
| |||||
| Custom_9_Value= | |||||
| |||||
| | |||||
| |||||
| Achievement_0_Image= | Name of the image of the corresponding achievement | Example: | KF2_Achievement_109.jpg | ||
| |||||
| Achievement_0_Name= | Name of the achievement the weapon is related to | Example: | School's Out Forever | ||
| |||||
| Achievement_1_Image= | |||||
| |||||
| Achievement_1_Name= | |||||
| |||||
| . | . | . |
. . . |
. . . | |||
| |||||
| Achievement_9_Image= | |||||
| |||||
| Achievement_9_Name= | |||||
| |||||
| | |||||
| |||||
| GameVersion= | Version of Killing Floor 2 these stats are taken from | Example: | 1042 | ||
| |||||
}} |
Weapon Types
There are 10 specific choices for this section.
Weapon Type | Corresponding Image |
---|---|
Pistol | |
Shotgun | |
Rifle | |
Projectile | |
Flame Weapon | |
Electric Weapon | |
Explosive | |
Assault Rifle | |
Melee Weapon | |
SMG |
Template
Copy this template for quick usage.
{{KF2WeaponInfo | Name= | PerkImage= | PerkLink= | WeaponImage= | MagazineSize= | AmmoCapacity= | Damage= | FireRate= | Accuracy= | Penetration= | Description= | | PerkName= | Pricing= | Weight= | | InitialSpareMags= | AmmoCost= | Block= | Parry= | WeaponType= | AlternativeWeaponType= | | SecondaryAmmoType= | SecondaryAmmoImage= | HealAmount= | HealAmountSolo= | HealRecharge= | HealRechargeSelf= | SecondaryMagazineSize= | SecondaryAmmoCapacity= | InitialSecondaryAmmo= | SecondaryAmmoConsumption= | SecondaryAmmoCost= | | Custom_0_Entry= | Custom_0_Value= | Custom_1_Entry= | Custom_1_Value= | Custom_2_Entry= | Custom_2_Value= | Custom_3_Entry= | Custom_3_Value= | Custom_4_Entry= | Custom_4_Value= | Custom_5_Entry= | Custom_5_Value= | Custom_6_Entry= | Custom_6_Value= | Custom_7_Entry= | Custom_7_Value= | Custom_8_Entry= | Custom_8_Value= | Custom_9_Entry= | Custom_9_Value= | | Achievement_0_Image= | Achievement_0_Name= | Achievement_1_Image= | Achievement_1_Name= | Achievement_2_Image= | Achievement_2_Name= | Achievement_3_Image= | Achievement_3_Name= | Achievement_4_Image= | Achievement_4_Name= | Achievement_5_Image= | Achievement_5_Name= | Achievement_6_Image= | Achievement_6_Name= | Achievement_7_Image= | Achievement_7_Name= | Achievement_8_Image= | Achievement_8_Name= | Achievement_9_Image= | Achievement_9_Name= | | GameVersion= }}