AR-15 Varmint Rifle: Difference between revisions
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'''Description''' | '''Description''' | ||
*Choice of 3- | *Choice of 3-round-burst or semi-auto fire modes. | ||
*Alt-fire to toggle between fire modes. | *Alt-fire to toggle between fire modes. | ||
*With flashlight attachment. | *With flashlight attachment. |
Revision as of 21:42, 18 July 2015
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Killing Floor 2 item | |
AR-15 'Varmint Rifle' | |
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General Information | |
Perk | [[ Commando]] |
Cost | £200 |
Weight | 4 |
Can sell/buy | Yes |
Weapon Information | |
Ammo cost (Mag) | £10 |
Ammo capacity | 220 |
Magazine capacity | 20 |
Damage | 20 |
Accuracy | 50 |
Penetration | 0 |
Fire Rate | 500 |
The AR-15 'Varmint Rifle' is one of the Commandos starting weapons.
Description
- Choice of 3-round-burst or semi-auto fire modes.
- Alt-fire to toggle between fire modes.
- With flashlight attachment.
Flavor text
- "This is for Zeds, not 'varmints'."
Strategy
- Three shots or a well-aimed burst will decap a Bloat if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.
- More cost-effective than the 9mm Pistol, at 2 bullets per Euro.
- It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a Crawler or a Stalker with body shots.