1/2 Stick of Dynamite: Difference between revisions
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The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED. | The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED. | ||
<div class="toclimit- | <div class="toclimit-3">__TOC__</div> | ||
==Description== | ==Description== |
Latest revision as of 15:00, 16 February 2017
Killing Floor 2 item | |||
SPARE AMMO CAPACITY | 5 | ||
DAMAGE | 300 | ||
• "Just a small piece of dynamite, with a fuse attached." • "It can also hurt you, so be careful with it!" | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
Weapon Information | |||
Starting Ammo | 2 | ||
The 1/2 Stick of Dynamite is the Demolitionist's grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.
Description
"Just a small piece of dynamite, with a fuse attached."
Flavor Text
"It can also hurt you, so be careful with it!"
Technical Information
Damage = 300.
Radius = 4m.
Explosion Falloff = Exponential (power or 2).
Fuze Time = 3s (alternatively explodes on contact).
Weapon Powers:
Knockdown power = up to 100.
Melee hit power = up to 100.
Stumble power = up to 300.
Stun power = up to 200.