HX25 Grenade Pistol: Difference between revisions
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=HX25 Grenade Pistol | | Name=HX25 Grenade Pistol | ||
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| MagazineSize=1 | | MagazineSize=1 | ||
| AmmoCapacity=29 | | AmmoCapacity=29 | ||
| Description=• Fire mode shoots multiple submunitions that explode on contact. | | Description=• ''"Fire mode shoots multiple submunitions that explode on contact."'' | ||
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| PerkName=Demolitionist | | PerkName=Demolitionist | ||
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| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
''' | The '''HX25 Grenade Pistol''' is the [[Demolitionist (Killing_Floor_2) | Demolitionist's]] starting weapon. A single-shot round fires multiple explosive pellets. | ||
<div class="toclimit-2">__TOC__</div> | |||
'''Technical Information | ==Description== | ||
''"Fire mode shoots multiple submunitions that explode on contact."'' | |||
==Technical Information== | |||
Damage (pellet impact) = 10.<br/> | Damage (pellet impact) = 10.<br/> | ||
Line 78: | Line 78: | ||
Stumble power (pellet direct hit) = 75.<br/> | Stumble power (pellet direct hit) = 75.<br/> | ||
Notes | ===Notes=== | ||
* Direct hit does two types of the damage.<br/> | * Direct hit does two types of the damage.<br/> | ||
* Pellet collide with either - ZED's hitzone or collision cylinder.<br/> | * Pellet collide with either - ZED's hitzone or collision cylinder.<br/> | ||
* Pellets affected by gravity.<br/> | * Pellets affected by gravity.<br/> | ||
==Strategy== | |||
Ideal for damaging groups of ZEDs in early waves. | |||
Has the highest price amount all the starting weapons (300 vs. 200 dosh) hence when sold gives extra 50 [[Mechanics_(Killing_Floor_2)#Gameplay_-_Dosh|dosh]]. | |||
==Trivia== | |||
* According to source code there was an unused alternative fire mode, firing a single explosive grenade. This mode was cut off from the release version of firearm. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 14:31, 15 February 2017
Killing Floor 2 item | |||
4
|
|||
MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 29 | ||
DAMAGE | 280 | ||
FIRE RATE | 29 | ||
ACCURACY | 25 | ||
PENETRATION | 0 | ||
• "Fire mode shoots multiple submunitions that explode on contact." | |||
General Information | |||
Pricing | 300 | ||
Ammo Cost | 9 | ||
Weapon Type | Explosive | ||
Weapon Information | |||
Starting Ammo | 1 + 17 | ||
The HX25 Grenade Pistol is the Demolitionist's starting weapon. A single-shot round fires multiple explosive pellets.
Description
"Fire mode shoots multiple submunitions that explode on contact."
Technical Information
Damage (pellet impact) = 10.
Damage (pellet explosion) = 30.
Damage (bash) = 24.
Explosion Radius = 1.5m.
Pellets (amount) = 7.
Damage Type = Ballistic_Shell, Explosive.
Rate Of Fire = 29.
Rate Of Fire (elite reloading) = 42.
Rate Of Fire (buttstock bash) = 62.
Reload = 1.79s.
Reload (elite) = 1.17s.
Equip Time = 0.35s.
Putdown Time = 0.42s.
Spread factor = 0.1.
Unlike other multi-projectile weapons, this weapon has its spread profile adjusted to be more predictable (circle-shaped). One of the pellets of this weapon is always dead-center.
Weapon Powers:
Gun hit power (pellet direct hit) = 30.
Knockdown power (explosion) = up to 5.
Stumble power (explosion) = up to 10.
Stumble power (pellet direct hit) = 75.
Notes
- Direct hit does two types of the damage.
- Pellet collide with either - ZED's hitzone or collision cylinder.
- Pellets affected by gravity.
Strategy
Ideal for damaging groups of ZEDs in early waves.
Has the highest price amount all the starting weapons (300 vs. 200 dosh) hence when sold gives extra 50 dosh.
Trivia
- According to source code there was an unused alternative fire mode, firing a single explosive grenade. This mode was cut off from the release version of firearm.