HMTech-101 Pistol: Difference between revisions
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*Alt-fire shoots healing darts to heal team members. | *Alt-fire shoots healing darts to heal team members. | ||
*Using caseless ammunition, it counts the rounds for you. | *Using caseless ammunition, it counts the rounds for you. | ||
*Only weighing 1 block, this weapon is certainly worth purchasing off-perk to help heal your team on higher difficulties. | |||
*Healing darts will regenerate to full capacity after about 8 seconds. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 23:19, 31 October 2015
This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.
Killing Floor 2 item | |
HMTECH-101 Pistol | |
General Information | |
Perk | Field Medic (Killing Floor 2) |
Cost | £200(buy)/£100(sell) |
Weight | 1 |
Can sell/buy | Yes |
Weapon Information | |
Ammo cost (Mag) | £10 |
Ammo capacity | 225 |
Magazine capacity | 15 |
Damage | 20 |
Accuracy | 33 |
Penetration | 0 |
Fire Rate | 342 |
Healing Information | |
Heal amount | 20 |
Healing duration | 2s |
Heal charge cost | 50 |
Charge regen rate | 6.67/s |
The HMTECH-101 Pistol is one of the Field Medic's starting weapons.
Description
- 1 dart will cost 50% of your dart capacity.
- Fire mode is semi-auto only.
- Alt-fire shoots healing darts to heal team members.
- Using caseless ammunition, it counts the rounds for you.
- Only weighing 1 block, this weapon is certainly worth purchasing off-perk to help heal your team on higher difficulties.
- Healing darts will regenerate to full capacity after about 8 seconds.