Zweihander: Difference between revisions
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Zweihander | | Name=Zweihander | ||
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| MagazineSize= | | MagazineSize= | ||
| AmmoCapacity= | | AmmoCapacity= | ||
| Description=• Primary - medium/heavy damage, with some crowd control.<br />• Secondary - slower, but with more damage.<br />• Alt - block/parry<br />• You do even more damage when moving forwards. | | Description=• ''"Primary - medium/heavy damage, with some crowd control."''<br />• ''"Secondary - slower, but with more damage."''<br />• ''"Alt - block/parry."''<br />• ''"You do even more damage when moving forwards."'' | ||
| | | | ||
| PerkName=Berserker | | PerkName=Berserker | ||
| Pricing= | | Pricing=1300 | ||
| Weight= | | Weight=7 | ||
| | | | ||
| InitialSpareMags= | | InitialSpareMags= | ||
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| Achievement_0_Name= | | Achievement_0_Name= | ||
| | | | ||
| GameVersion= | | GameVersion=1066 | ||
}} | }} | ||
The '''Zweihander''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 3'' weapon. | The '''Zweihander''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 3'' weapon. | ||
<div class="toclimit- | <div class="toclimit-3">__TOC__</div> | ||
==Description== | |||
''"Primary - medium/heavy damage, with some crowd control. Secondary - slower, but with more damage. Alt - block/parry."'' | |||
==Flavor Text== | |||
''"You do even more damage when moving forwards."'' | |||
==Technical Information== | ==Technical Information== | ||
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Damage Type = Slashing (primary, secondary), Piercing (stab).<br /> | Damage Type = Slashing (primary, secondary), Piercing (stab).<br /> | ||
Maximum Hit Range = | Maximum Hit Range = 1.9m.<br /> | ||
Rate Of Fire:<br /> | Rate Of Fire:<br /> | ||
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Stumble power (stab) = 50<br /> | Stumble power (stab) = 50<br /> | ||
===Notes | ==Upgrades== | ||
Upg1 (700): Base damage x1.05, Base weight + 1.<br /> | |||
Upg2 (1500): Base damage x1.1, Base weight + 2.<br /> | |||
==Notes== | |||
* Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | *Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.<br /> | ||
* Blockable damage types: Bludgeon / Slashing.<br /> | *Blockable damage types: Bludgeon / Slashing.<br /> | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 18:39, 19 July 2018
Killing Floor 2 item | |||
7
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DAMAGE | 195 | ||
FIRE RATE | 52 | ||
ACCURACY | 3 | ||
PENETRATION | 0 | ||
• "Primary - medium/heavy damage, with some crowd control." • "Secondary - slower, but with more damage." • "Alt - block/parry." • "You do even more damage when moving forwards." | |||
General Information | |||
Pricing | 1300 | ||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (damage multiplier) | ×0.5 | ||
Parry (damage multiplier) | ×0.4 | ||
status as of game version 1066 |
The Zweihander is the Berserker's tier 3 weapon.
Description
"Primary - medium/heavy damage, with some crowd control. Secondary - slower, but with more damage. Alt - block/parry."
Flavor Text
"You do even more damage when moving forwards."
Technical Information
Damage (Primary) = up to 85.
Damage (Secondary) = up to 195.
Damage (Stab) = up to 63.
Damage Type = Slashing (primary, secondary), Piercing (stab).
Maximum Hit Range = 1.9m.
Rate Of Fire:
Primary (combo) = 79.
Secondary = 52.
Stab = 62.
Equip Time = 0.47s.
Putdown Time = 0.55s.
Parry:
Strength = 5.
Duration = 0.47s.
Damage Reduction = 60%.
Block Damage Reduction = 40%.
Weapon Powers:
Melee hit power (alt-fire) = 100
Melee hit power (primary) = 100
Melee hit power (stab) = 100
Stumble power (alt-fire) = 100
Stumble power (primary) = 250
Stumble power (stab) = 50
Upgrades
Upg1 (700): Base damage x1.05, Base weight + 1.
Upg2 (1500): Base damage x1.1, Base weight + 2.
Notes
- Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.