Double-barreled Boomstick: Difference between revisions
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{{ | {{KF2WeaponInfo | ||
| Name=Double-barreled Boomstick | |||
|Name=Double- | | PerkImage=KF2_Perk_Support_White.png | ||
| | | PerkLink=Support (Killing Floor 2) | ||
| | | WeaponImage=KF2Double-Barrel Boomstick.png | ||
| | | Damage=250.000000 | ||
| | | FireRate=240.000000 | ||
| | | Accuracy=15.000000 | ||
|Penetration=2 | | Penetration=2.000000 | ||
| | | MagazineSize=2 | ||
| | | AmmoCapacity=46 | ||
|AmmoCost= | | Description=• ''"Primary fire uses a single barrel only."''<br />• ''"Alt-fire shoots both barrels at once."''<br />• ''"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!"'' | ||
| | | | ||
| | | PerkName=Support | ||
| | | Pricing=750 | ||
| | | Weight=5 | ||
| | | | ||
| | | InitialSpareMags=11 | ||
| | | AmmoCost=13 | ||
| | | Block= | ||
| | | Parry= | ||
| WeaponType=Shotgun | |||
| | |||
| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
| | |||
| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
''' | The '''Double-barreled Boomstick''' is the [[Support (Killing Floor 2)|Support's]] ''tier 2'' weapon. | ||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"Primary fire uses a single barrel only. Alt-fire shoots both barrels at once."'' | |||
==Flavor Text== | |||
''"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!"'' | |||
==Technical Information== | |||
Damage (per pellet) = 25.<br /> | |||
Pellets (amount) = 10 / 20 (both barrels).<br /> | |||
Damage (buttstock bash) = 24.<br /> | |||
Spread Factor = 0.25.<br /> | |||
Rate Of Fire = 240.<br /> | |||
Rate Of Fire (bash) = 50.<br /> | |||
Damage Type = Ballistic.<br /> | |||
Damage Type Group = Shotgun.<br /> | |||
Reload Time = 1.46s.<br /> | |||
Reload Time (Elite) = 1.14s.<br /> | |||
Equip Time = 0.54s.<br /> | |||
Putdown Time = 0.46s.<br /> | |||
Weapon Powers:<br /> | |||
Gun hit power = 45.<br /> | |||
Penetration power = 2.<br /> | |||
Stumble power = 35.<br /> | |||
==Upgrades== | |||
Upg1 (600): Base damage x1.05, Base weight + 1.<br /> | |||
Upg2 (700): Base damage x1.1, Base weight + 2.<br /> | |||
Upg3 (1500): Base damage x1.15, Base weight + 3.<br /> | |||
==Notes== | |||
* Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.<br /> | |||
* Player's stance has no effect on the pellet spread.<br /> | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
==Strategy== | |||
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 250 base damage if all 10 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. | |||
Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it. | |||
Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping). | |||
==Trivia== | |||
* Can deal up to 12000 damage with full ammo (48) capacity as off-perk weapon. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 08:43, 5 June 2018
Killing Floor 2 item | |||
5
|
|||
MAGAZINE SIZE | 2 | ||
SPARE AMMO CAPACITY | 46 | ||
DAMAGE | 250 | ||
FIRE RATE | 240 | ||
ACCURACY | 15 | ||
PENETRATION | 2 | ||
• "Primary fire uses a single barrel only." • "Alt-fire shoots both barrels at once." • "Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!" | |||
General Information | |||
Pricing | 750 | ||
Ammo Cost | 13 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 2 + 22 | ||
The Double-barreled Boomstick is the Support's tier 2 weapon.
Description
"Primary fire uses a single barrel only. Alt-fire shoots both barrels at once."
Flavor Text
"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!"
Technical Information
Damage (per pellet) = 25.
Pellets (amount) = 10 / 20 (both barrels).
Damage (buttstock bash) = 24.
Spread Factor = 0.25.
Rate Of Fire = 240.
Rate Of Fire (bash) = 50.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time = 1.46s.
Reload Time (Elite) = 1.14s.
Equip Time = 0.54s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 45.
Penetration power = 2.
Stumble power = 35.
Upgrades
Upg1 (600): Base damage x1.05, Base weight + 1.
Upg2 (700): Base damage x1.1, Base weight + 2.
Upg3 (1500): Base damage x1.15, Base weight + 3.
Notes
- Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 250 base damage if all 10 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping).
Trivia
- Can deal up to 12000 damage with full ammo (48) capacity as off-perk weapon.