SCAR-H Assault Rifle: Difference between revisions
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{{ | {{KF2WeaponInfo | ||
| Name=SCAR-H Assault Rifle | |||
|Name=SCAR-H Assault Rifle | | PerkImage=KF2_Perk_Commando_White.png | ||
| | | PerkLink=Commando (Killing Floor 2) | ||
| | | WeaponImage=KF2SCAR-H Assault Rifle.png | ||
| | | Damage=55.000000 | ||
| | | FireRate=625.000000 | ||
| | | Accuracy=70.000000 | ||
|Penetration=0 | | Penetration=0.000000 | ||
| | | MagazineSize=20 | ||
| | | AmmoCapacity=340 | ||
|AmmoCost= | | Description=• ''"Choice of full-auto and semi-auto fire modes."''<br />• ''"Alt-fire to toggle between fire modes."''<br />• ''"Designed originally for the US Special Operations Command, it is, indeed, special!"'' | ||
| | | | ||
| | | PerkName=Commando | ||
| | | Pricing=1500 | ||
| | | Weight=6 | ||
| | | | ||
| | | InitialSpareMags=4 | ||
| | | AmmoCost=28 | ||
| | | Block= | ||
| | | Parry= | ||
| WeaponType=Assault Rifle | |||
| | |||
| SecondaryAmmoType= | |||
| SecondaryAmmoImage= | |||
| HealAmount= | |||
| HealAmountSolo= | |||
| HealRecharge= | |||
| HealRechargeSolo= | |||
| SecondaryMagazineSize= | |||
| SecondaryAmmoCapacity= | |||
| SecondaryAmmoConsumption= | |||
| SecondaryAmmoCost= | |||
| | |||
| Achievement_0_Image= | |||
| Achievement_0_Name= | |||
}} | }} | ||
''' | The '''SCAR-H Assault Rifle''' is the [[Commando (Killing Floor 2) | Commando's]] ''tier 4'' weapon. | ||
<div class="toclimit-3">__TOC__</div> | |||
==Description== | |||
''"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."'' | |||
==Flavor Text== | |||
''"Designed originally for the US Special Operations Command, it is, indeed, special!"'' | |||
==Technical Information== | |||
Damage = 55.<br /> | |||
Damage (buttstock bash) = 26.<br /> | |||
Damage Type = Ballistic.<br /> | |||
Damage Type Group = Assault Rifle.<br /> | |||
Rate Of Fire:<br /> | |||
Full-auto = 625 RPM.<br /> | |||
Single-fire = 600 RPM.<br /> | |||
Bash = 48.<br /> | |||
Reload Time:<br /> | |||
Tactial Reload: Normal = 2.78s, Elite = 2.07s.<br /> | |||
Dry Reload: Normal = 2.62s, Elite = 1.81.<br /> | |||
Equip Time = 0.50s.<br /> | |||
Putdown Time = 0.48s.<br /> | |||
Stumble Power = 18.<br /> | |||
==Upgrades== | |||
Upg1 (1500): Base damage x1.22, Base weight + 1. | |||
==Notes== | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | |||
==Strategy== | |||
Two body-shots will kill a [[Stalker (Killing Floor 2)|Stalker]] or [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]], [[Gorefast (Killing Floor 2)|Gorefasts]] will take four and [[Crawler (Killing Floor 2)|Crawlers]] only take one. | |||
With its high damage and expensive (by Commando standards) ammo, it is generally considered overkill for use against weaker zeds. | |||
The SCAR is best used in semi-auto mode when engaging targets at distance, as its high recoil makes automatic fire difficult to keep on target. | |||
==Trivia== | |||
* Can deal up to 19800 damage with full ammo (360) capacity as off-perk weapon. | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 08:37, 5 June 2018
Killing Floor 2 item | |||
6
|
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MAGAZINE SIZE | 20 | ||
SPARE AMMO CAPACITY | 340 | ||
DAMAGE | 55 | ||
FIRE RATE | 625 | ||
ACCURACY | 70 | ||
PENETRATION | 0 | ||
• "Choice of full-auto and semi-auto fire modes." • "Alt-fire to toggle between fire modes." • "Designed originally for the US Special Operations Command, it is, indeed, special!" | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 28 | ||
Weapon Type | Assault Rifle | ||
Weapon Information | |||
Starting Ammo | 20 + 80 | ||
The SCAR-H Assault Rifle is the Commando's tier 4 weapon.
Description
"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."
Flavor Text
"Designed originally for the US Special Operations Command, it is, indeed, special!"
Technical Information
Damage = 55.
Damage (buttstock bash) = 26.
Damage Type = Ballistic.
Damage Type Group = Assault Rifle.
Rate Of Fire:
Full-auto = 625 RPM.
Single-fire = 600 RPM.
Bash = 48.
Reload Time:
Tactial Reload: Normal = 2.78s, Elite = 2.07s.
Dry Reload: Normal = 2.62s, Elite = 1.81.
Equip Time = 0.50s.
Putdown Time = 0.48s.
Stumble Power = 18.
Upgrades
Upg1 (1500): Base damage x1.22, Base weight + 1.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Two body-shots will kill a Stalker or any type of Clot, Gorefasts will take four and Crawlers only take one.
With its high damage and expensive (by Commando standards) ammo, it is generally considered overkill for use against weaker zeds.
The SCAR is best used in semi-auto mode when engaging targets at distance, as its high recoil makes automatic fire difficult to keep on target.
Trivia
- Can deal up to 19800 damage with full ammo (360) capacity as off-perk weapon.